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  #1  
Old December 15th, 2004, 02:30 AM
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Default Re: Game-U-would like to see

a lot of game companies put out games and most fail, I don't believe they ck with gamers to really see what type of games that the consumer would like to see designed and developed. Granted games take a lot of time etc to complete, but it would be nice if they polled the consumer and see what we the gamers would like to see. Why waste time and money on games that no one really cares about. Better to look into what the consumer would like to see out there. I'm sure that with all the gamers out there, there would be a nice variety of ideas and some really interesting games. IMHO
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  #2  
Old December 15th, 2004, 06:36 AM
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Default Re: Game-U-would like to see

'Holodeck, 11th century england, please. Give me a full suit of plate mail, clothes, and padding, money bag appropriate for the situation, sword, lance, shield and tilting shield, social status of 'knight' and a castle with fief sufficient for upkeep of all knightly requirements and a compotent and loyal steward. I will start in my castle. Add one dragon to the countryside, evil, about forty feet long, firebreathing, european. And don't forget: Safeties on.'
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  #3  
Old December 15th, 2004, 07:43 AM
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Default Re: Game-U-would like to see

I'd like to see an RPG where the player was not 'limited' by race or class. But rather the player can custom build a character to his own playing style. I hate race and class restrictions. In most if not all current games it's impossible to play a dwarven thief, because they suffer a huge penelty to dex and charisma. Anyway, I have many of my own ideas on this, and someday I might take it upon myself to besign and build an RPG game that gives the Character Building and Designing controll over to the Player and lets them make and play the character THEY want to, and not someone's forced idea of what should be right. Bring on the Elf Warriors, Bring on the Barbarian Wizards, Bring on the Dwarven thiefs, Bring them all on. And give them the 'Skills' you want, not what certain 'classes' restrict you to.

Anyway, nuf said, Cheers!
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Old December 15th, 2004, 08:28 AM
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Default Re: Game-U-would like to see

^ you can kinda pull that off in morrowind. if you are willing to put in a little effort you can perfect most any of the skills regardles of race or starting class as long as you have the cash for a trainer and are willing to train yourself. Only Restriction is the "beast" races can't wear boots or odd fitting helms.
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Old December 15th, 2004, 08:43 AM
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Default Re: Game-U-would like to see

I'd like to see SE5, just the way I want it, with all my suggestions implemented.



Failing that, I'd like to see a wiki-MMPORG: Players live in a community-driven universe rather than a centralised, developper-led one. Open source code and distributed servers (much like the web) would allow the players to build the game universe themselves, and to mod the code or program pug-ins to allow all kinds of wierd and wonderful new items, behaviours and interactions. There would have to be some kind of central governing body to test, rate and approve code mods and maintain some kind of cohesion of the game universe and code, but there would be nothing stopping you stepping away from that body and doing your own thing if you wanted. You just wouldn't get so many visitors if you were left off the 'official' list.

Pretty soon you'd have a a somewhat anarchic Online universe of mind-boggling diversity, stunning sophistication and patchy but acceptable compatibility. (Sound familiar, web Users?) All in full-on, surround sound, seat-of-your-pants fully immersive 3D. Of course, the open-source and decentralised nature of the game would mean things like play balance and cheat-control went almost straight out the window from day one, but if the aim of the game was to create, explore, inform and socialise rather then to run around gaining XP and collecting trinkets, then who cares?
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  #6  
Old December 15th, 2004, 09:16 AM
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Default Re: Game-U-would like to see

A game I would love to play would be a Space Empires game where you can organise your empire like in 4X. Engage enemy fleets and fly a fighter during the battle like in a FLightsim, then perhaps take a transport down to the planetary invasion and take part as infantry in a FPS. We could call it something like....hm...I don't know...I know, how about Space Empires Battlecruiser 2400 . Failing that perhaps some sort of Online Galaxy with thousands of races on each server and storylines that Last years of realtime.
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Old December 15th, 2004, 10:50 AM

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Default Re: Game-U-would like to see

Quote:
dogscoff said:
Failing that, I'd like to see a wiki-MMPORG: Players live in a community-driven universe rather than a centralised, developper-led one. Open source code and distributed servers (much like the web) would allow the players to build the game universe themselves...
Sounds like most MUDs, though of course, those are ASCII only.
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Old December 15th, 2004, 11:07 AM
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Default Re: Game-U-would like to see

I would absolutely LOVE to see a sci-fi MMORPG that let players wage wars, build capital ships, and make militaries and such. Basically, the worlds are created and populated with NPCs, but players can fight over them and such.

I figure it would take the combined efforts of dozens (at least) to build a big capital ship and staff it, while single-man fighters could be rolling around and dogfighting. Then, the battle takes to the planet and a horde of individual players swarm over the world as ground troops...

'course, I doubt that'll ever happen. I don't think computers, as they stand right now, could quite handle that amount of ridiculousness.
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Old December 15th, 2004, 11:45 AM
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Default Re: Game-U-would like to see

Cyberpunk RPG with a scary atmosphere of the System Shock or paranoid enviroment of the Omicron: The Nomad Soul and non-linearity of Deus Ex 1 or Planescape: Torment.
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Old December 15th, 2004, 11:49 AM
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Default Re: Game-U-would like to see

@Deccan: sounds like what Ultima Online has become with all of the private shards. Something im just beginning to get back into.

@ToxicSlurpee: sounds like what Star Wars Galaxies has become. Im looking into it now to see if the latest changes have gone smoothly

new thought As for the size of the universe, there has been methods put forth that allow for a huge universe to exist with no storage at all, at least as far as exploring. And I mean really REALLY huge.

Of course as soon as anything is done to make a "permanent" change to the default then that would have to be stored. So any planet which is found and populated would need storage space. Maybe something at SourceForge could be created where the code shares a "huge galaxy" (using the non-random algorythm method), a common site such as HugeGalaxie.com could maintain a server list which can flag AxW2F9HY as altered from the original with a player-run server location for playing on that planet or system or quadrant.

That could be interesting. Play the galaxy on your own machine but when you come to a spot that the central server has flagged as a "populated" location get refered to that server by a method such as UOgateway uses for player-run shards. There would be tech, fantasy, various book-based, and some totally new Versions of worlds. Hmmm I can see how it could be done. The only major headache to iron out would be the "rules" of administration which would keep one quadrant from polluting another with "Monty Haul" equipment. Some sort of super-powerful race acting as customs officials I guess.
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