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July 15th, 2001, 02:45 AM
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First Lieutenant
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Join Date: Jan 2001
Location: Toledo, OH
Posts: 641
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: game idea: junkyard wars
quote: Also hope no one finds colonization tech in a ruin :-)
I think the game will be set for "only can colonize home planet type". But planet utilization up to value improvement plants would be a nice find...
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Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
__________________
Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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July 15th, 2001, 04:56 AM
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Sergeant
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Join Date: Jul 2001
Location: South Carolina, USA
Posts: 369
Thanks: 0
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Re: game idea: junkyard wars
quote: Originally posted by Spoo:
I think the game will be set for "only can colonize home planet type". But planet utilization up to value improvement plants would be a nice find...
It will.
After I thiught about it, I may not be as screwed as I thought. At the beginning, everyone will expand at approximately the same rate (due to having one planet), unless starting position sucks royally. At the end, when the rocks are full, there should still be planets for me to pick up. It's the midgame I'm worried about....
Quikngruvn
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"That which does not kill you will make you stronger." -- Nietzsche
__________________
The opposite of war isn't peace... it's creation. --from [i]Rent</i]
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July 19th, 2001, 01:00 AM
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Brigadier General
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Join Date: Jul 2001
Location: Kiel, Germany
Posts: 1,896
Thanks: 0
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Re: game idea: junkyard wars
Hi,
I downloaded the mod and applied to join the game. Is there anything else I need to do?
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July 19th, 2001, 02:12 AM
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Sergeant
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Join Date: Jun 2001
Posts: 287
Thanks: 0
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Re: game idea: junkyard wars
Uhm, I joined the game Last week and am waiting for it to start.
Now it seems I have to download a mod first??
D
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July 19th, 2001, 03:03 AM
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Corporal
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Join Date: May 2001
Location: Sydney, Australia
Posts: 157
Thanks: 0
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Re: game idea: junkyard wars
quote: Originally posted by Dragonlord:
Uhm, I joined the game Last week and am waiting for it to start.
Now it seems I have to download a mod first??
D
U dont need it before u join, just when u are playing. so go download it and u will be fine
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July 19th, 2001, 09:21 PM
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Lieutenant General
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Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
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Re: game idea: junkyard wars
you dont need to download the mod to play. the projected start date is still on for tomorrow, unless we are full now, which i have to go check on.
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"...the green, sticky spawn of the stars"
(with apologies to H.P.L.)
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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July 19th, 2001, 10:39 PM
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Brigadier General
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Join Date: Jul 2001
Location: Kiel, Germany
Posts: 1,896
Thanks: 0
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Re: game idea: junkyard wars
Okay, I know the mod is only for practice and I have also uploaded my empire by now.
But one question still remains: What about the Empires that use non-standard shipsets? There is three of them (Dragon Hegemony, Yanerian and Galctic Empire). Do I have to download them and put them in my Pictures/Races folder?
Sorry to ask such basic questions, but PBW is new to me.
Thanks,
Rollo
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