.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old December 16th, 2004, 07:33 PM
Boron's Avatar

Boron Boron is offline
Lieutenant General
 
Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
Boron is on a distinguished road
Default Re: Patch \'n mod

Congratulations , Illwinter . The different sprites above and underwater , changed magic etc. are all imo very creative . And i like the flair of Oceania as well .

I have now though 1 worry :

How can Ryleh or Atlantis win against Oceania in earlygame ?

Most maps have only 1 ocean so even if you play orania e.g. with one player Ryleh and the other Oceania at about turn 10-20 both will meet .
Then if e.g. Oceania just took a f9 blessing and built some knights of the deeps and attacks asap how can Ryleh defend against that ?

And all Oceania troops are flying . But no way to stop them underwater . So even 25 PD will give huge trouble to a Ryleh earlygame army .
So you could just attack , buy 30 Pd in the conquered province and advance .
Then in about 5-10 turns you will have wiped out Ryleh no matter how well he plays .

Against the "common" Oceania troops Ryleh could probably defend more bad as good but at least defend by a combo meteorite guards , shambler tralls , crab hybrids and illithid soldiers .
But against e.g. F9 blessed Knights of the Deep he will be screwed no matter what he does . With the limited God Choices underwater Ryleh even can't do a good SC God .
Finally Oceania can make good thugs very early out of the Triton princes .
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:42 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.