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August 23rd, 2001, 07:44 PM
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Brigadier General
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Join Date: Jul 2001
Location: Kiel, Germany
Posts: 1,896
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Re: Anyone try repair ships for the AI yet?
Thanks, Atraikius,
this is exactly what I had in mind  .
Judging from the dates of the earlier Posts, this topic must have been just "before my time". Either that or I skipped it, because I was not interested in AI stuff a few weeks ago  .
Rollo
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August 23rd, 2001, 08:57 PM
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Second Lieutenant
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Join Date: Dec 2000
Location: Houston, TX, USA
Posts: 571
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Re: Anyone try repair ships for the AI yet?
Well, I've been modding the Terrans a bit and added a repair ship in the design file. From what I can tell, they will build one, but haven't seen one go off and repair a crippled ship.
I have the same design in some files I made for Neutrals. They tend to build at least two repair ships. Haven't seen them go after any cripples that sometimes result in battles.
I'm guessing I'm going to have to set the individual ship minister for my own race and see if it will send a ship over to repair another ship.
__________________
--
...can you and your associates arrange that for me, Mr. Morden?
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August 24th, 2001, 12:57 AM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
Posts: 1,598
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Re: Anyone try repair ships for the AI yet?
Thank you Atraikius!
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August 24th, 2001, 04:06 AM
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General
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Join Date: Aug 2000
Location: Ohio, USA
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Re: Anyone try repair ships for the AI yet?
I've never seen the AI use a space yard ship to repair other ships, even though it builds them. I think this is another area where the AI is not "finished" yet.
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August 24th, 2001, 05:09 AM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
Posts: 1,598
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Re: Anyone try repair ships for the AI yet?
Nope, I saw an Ork shipyard, repairing the damaged engines of one ship.
The bad thing, was that I saw a Pyrochette shipyard, building a defensive base into the space! This was when I decided to don't build shipyards anymore!
I think that's more useful, make ship designs with Repair Bays.
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