.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #5  
Old December 24th, 2004, 12:13 AM
Ed Kolis's Avatar

Ed Kolis Ed Kolis is offline
General
 
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
Ed Kolis is on a distinguished road
Default Re: What I Did Today

Supposedly the DirectX SDK includes functions to simplify a mesh in 5 lines of C# code:

http://msdn.microsoft.com/library/de...plifyamesh.asp

I could probably whip up a quick program to simplify your DoGA models for you... the only problem would be that the REASON that DoGA's models are so triangle-intensive is that they have many useless triangles, i.e. triangles in one Lego part that are inside another Lego part. I doubt DirectX can take care of those automatically, but it can at least reduce the polygon count of your models... at a significant loss in quality, of course...

What you REALLY need is a modeller with CSG - that's Constructive Solid Geometry - on triangle meshes. That will take care of getting rid of those useless interior trangles.
How about Silo? It's not free like Wings (it's $109, which is still pretty cheap for what you get), but it has a similar interface to Wings, and it supports CSG as well as a couple other handy features which Wings lacks. Think of it as Wings on steroids There's also a free Version, but that limits you to 100 polygons, which doesn't even cover the default sphere, so that's probably out of the question. You can check out a 17-day demo at www.nevercenter.com... hmm, I think I just might bring up Silo if anyone still needs Christmas gift ideas for me

The only real complaint I have about Silo is the lack of options for texture mapping, but there are dedicated programs like LithUnwrap which can take care of that
__________________
The Ed draws near! What dost thou deaux?
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:09 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.