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  #1  
Old January 1st, 2005, 06:15 PM
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Combat Wombat Combat Wombat is offline
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Default Re: Invasion! Mod Discussion Beta 0.41

Quote:
Ragnarok-X said:
Well, unfortunally MY complains about shipspeed were posted about 8 weeks BEFORE the game was "stopped". In the meantime i was able to aquire solarsails III and my ships were finally moving at all, with colonyships having speed 6. Thats why i feel quite pissed, especially because the empire had a small edge.

Anyways, i hadnt any complains except the propulsion system.
Well the propulsion system has been fixed in 0.41 and the release date will be January 18th and a new PBW game will begin shortly after that.
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You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.

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  #2  
Old January 2nd, 2005, 07:46 PM
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Combat Wombat Combat Wombat is offline
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Default Re: Invasion! Mod Discussion Beta 0.41

Space Monsters are now a playable race in Invasion!
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You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.

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  #3  
Old January 3rd, 2005, 07:42 AM

XenoTheMorph XenoTheMorph is offline
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Default Re: Invasion! Mod Discussion Beta 0.41

Quote:
Combat Wombat said:
Space Monsters are now a playable race in Invasion!
That sounds interesting!
you might need to flesh out the components a little.
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Old January 6th, 2005, 10:48 PM
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Default Re: Invasion! Mod Discussion Beta 0.41

If anyone has any questions that they would like answered in a FAQ please post them so they can be added to the FAQ file so everyone can benifit from them.
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You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.

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  #5  
Old January 7th, 2005, 08:13 PM
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Default Re: Invasion! Mod Discussion Beta 0.41

Does anyone know if the .wav files used by the game need to be in a certin format to work?
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You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.

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  #6  
Old January 9th, 2005, 09:42 PM
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Default Re: Invasion! Mod Discussion Beta 0.41

No. But if you are adding new sound effects, I would just save them as 16-bit stereo .wavs as the current files are. It saves space, especially if you are using better quality .wav files from other games.
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  #7  
Old January 12th, 2005, 10:52 AM
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Default Re: Invasion! Mod Discussion Beta 0.41

A new Invasion! is going to begin on the 18th go here to reserve your spot:
http://www.spaceempires.net/home/

It is currently the second news item from the top.
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You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.

A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

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