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January 5th, 2005, 11:23 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
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Re: PBW Game idea
Game is up and accepting players now.
Dimension X : Home World Wars
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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January 6th, 2005, 12:32 AM
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Second Lieutenant
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Join Date: May 2003
Location: Oz
Posts: 412
Thanks: 0
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Re: PBW Game idea
Must not play in any new games - no hand, don't move that mouse - stop it ... oh NO arrrghhh I have joined. 
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January 6th, 2005, 12:57 AM
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Captain
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Join Date: Nov 2003
Location: At work or sleeping
Posts: 821
Thanks: 1
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Re: PBW Game idea
Do I have to have a mod installed to play it?
<ducks>
If not, then count me in.
Turin[img]/threads/images/Graemlins/icon42.gif[/img]
__________________
Aa Turam Empire
Geekdom is eternal... you will be assimilated... resistance is futile.
A+ Se GdY S++ Fr- C* Cs* Sf- Ai++ Au>M! M- Mp! S@ Ss+ R! Pw+ Fq++ Nd? Rp++ G++ Mm++ Bb-- L-- Tcp
'We, the weird, chasing the pointless, for no reason at all, have been finding out things that have no effect on anything important for at least a couple days and are now qualified to chase our tails to the merriment of all watching.'-Narf et al
"Of course, you don't want to be going about handing out immortality willy-nilly, that just wouldn't be responsible." -O'Shea
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January 6th, 2005, 05:30 PM
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Second Lieutenant
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Join Date: Oct 2004
Location: Tucson Az
Posts: 463
Thanks: 11
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Re: PBW Game idea
I've joined. I love these non standard games.
Only question so far is how many racial points are we using? Any number is fine with me.
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January 6th, 2005, 06:03 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
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Re: PBW Game idea
No mod.
I thought about going with 0 racial points, but I'm guessing that 2000 would be more palatable to the general public. So let's go with that. I'll update the page in a bit.
Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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January 6th, 2005, 10:38 PM
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Second Lieutenant
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Join Date: May 2003
Location: Oz
Posts: 412
Thanks: 0
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Re: PBW Game idea
How about no Talisman?
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January 7th, 2005, 12:23 AM
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Captain
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Join Date: Nov 2003
Location: At work or sleeping
Posts: 821
Thanks: 1
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Re: PBW Game idea
How bout we go through the Newb-Posts and find every neato trick that people have posted there as "one of their fave tactics" and program it out of the game?
__________________
Aa Turam Empire
Geekdom is eternal... you will be assimilated... resistance is futile.
A+ Se GdY S++ Fr- C* Cs* Sf- Ai++ Au>M! M- Mp! S@ Ss+ R! Pw+ Fq++ Nd? Rp++ G++ Mm++ Bb-- L-- Tcp
'We, the weird, chasing the pointless, for no reason at all, have been finding out things that have no effect on anything important for at least a couple days and are now qualified to chase our tails to the merriment of all watching.'-Narf et al
"Of course, you don't want to be going about handing out immortality willy-nilly, that just wouldn't be responsible." -O'Shea
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January 7th, 2005, 01:08 AM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
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Re: PBW Game idea
Naw, I don't think we need to ban any techs. I'm only turning off intel because the potential for a succesful PPP would be so devastating in this game. I think it would be very difficult to have enough intel facilities to do any serious damage, but if you could pull it off you'd be able to kill someone without firing a shot.
Talisman is powerful, but it's not invincible. Same thing for crystal armor. We've all talked about it enough that we've all got our strategies for dealing with them. As always it will come down to who executes better.
Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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January 11th, 2005, 10:19 PM
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Major
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Join Date: Apr 2004
Location: Atlanta, Georgia
Posts: 1,152
Thanks: 0
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Re: PBW Game idea
Well, maybe not abandoned, but certainly played much less.
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January 14th, 2005, 12:44 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
Posts: 8,450
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Thanked 4 Times in 1 Post
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Re: Dimension X: Home World Wars
Last call for anyone interested in getting in on this game. We've got 11 players now. If more want to join that's fine, but that will be enough to make a decent go of it. I'm planning on starting the game as soon as we get the Last of the empire files uploaded, unless someone else jumps in before that.
To review the settings:
48 hour auto turns
10 Good homeworlds
No intel
2000 racial points
No use of colony tech, except to recolonize a homeworld that get's glassed.
I've decided not to use a mod for the game, except I will be making a server only mod to control the AI and keep it from making colony ships in case anyone misses their turns.
I also had talked about using the balance mod to make the map, but never made a decision on that. I need to make sure noone was planning on being a "none" atmosphere race if I'm going to do that.
Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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