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January 10th, 2005, 09:48 PM
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Shrapnel Fanatic
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Re: 3D modelling
I don't know. I guess the best way is to install it and see what happens. Mostly likely it will install over L1 and you will have to select your L1 images manually as it will default to open only L3 images.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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January 10th, 2005, 11:05 PM
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Captain
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Re: 3D modelling
I've now installed L2 and L3. They install seperately. In the File drop-down of 2 and 3 is the abililty to "Open DOGA-L1 File."
I've got a boring fighter model I made in L1 opened in L2 and I'm playing with the textures.
[image]http://www.shrapnelcommunity.com/threads/uploads/323207-BoringFighter.bmp[/image]
Don't so much like any of them. Are there textures to download into this as there are parts/components? Is there a way to mod the textures to get different effects? If TC is only using DOGA, where does he get all those *****in textures?
Thanks,
Turin[img]/threads/images/Graemlins/icon42.gif[/img]
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January 10th, 2005, 11:09 PM
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Captain
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Re: 3D modelling
Oh fer f's sake...
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Aa Turam Empire
Geekdom is eternal... you will be assimilated... resistance is futile.
A+ Se GdY S++ Fr- C* Cs* Sf- Ai++ Au>M! M- Mp! S@ Ss+ R! Pw+ Fq++ Nd? Rp++ G++ Mm++ Bb-- L-- Tcp
'We, the weird, chasing the pointless, for no reason at all, have been finding out things that have no effect on anything important for at least a couple days and are now qualified to chase our tails to the merriment of all watching.'-Narf et al
"Of course, you don't want to be going about handing out immortality willy-nilly, that just wouldn't be responsible." -O'Shea
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January 11th, 2005, 12:14 AM
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Shrapnel Fanatic
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Re: 3D modelling
Take a night off and relax. You will figure it out in the morning.
Open the DOGA L3 folder and make a short cut for the DOGA.exe file.
Or copy the DOGA file and BMP for the ship you have and email them to me. (Zip them please.) I will see what I can do.
The textures are mostly made or aquired via a google search.
Also to post an image on this site it has to be PNG. You can save your rendered object with a black back ground as a PNG. (Doga L3 that is) L1 is much more limited.
Just send me the files.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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January 11th, 2005, 12:17 AM
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Shrapnel Fanatic
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Re: 3D modelling
I downloaded and resaved your image as a png. Lets see if it works.
Never mind, did not work. Ask David Gervais how he did it.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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January 11th, 2005, 01:27 AM
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First Lieutenant
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Re: 3D modelling
Let's give it a try:
OK, the only thing I did different was to resave it with a lowercase png as the file extension;
Code:
[image]http://www.shrapnelcommunity.com/threads/uploads/323233-fighterx.png[/image]
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This is the 21st century, right? Then where the hell is my flying car?
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January 11th, 2005, 02:06 AM
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Corporal
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Re: 3D modelling
Oooh! Aaah!
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January 11th, 2005, 02:30 AM
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Brigadier General
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Re: 3D modelling
Quote:
TurinTurambar said:
Don't so much like any of them. Are there textures to download into this as there are parts/components? Is there a way to mod the textures to get different effects? If TC is only using DOGA, where does he get all those *****in textures?
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From Google image search, from Freespace 2, from a friend, and some... I mean one I've created myself.
But mostly from a site which I would be happy to give you a link to it via PM if you are interested.
And if you would like, I could try to write up a quick tutorial on DoGA texturing.
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January 11th, 2005, 02:33 AM
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Corporal
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Re: 3D modelling
Why not just post the link?
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January 11th, 2005, 04:50 AM
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Brigadier General
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Re: 3D modelling
Nice fighter! Me like it. Only the window isn't really my stile. Maybe something a little more transparent?
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