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  #1  
Old January 11th, 2005, 07:05 PM

deccan deccan is offline
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Default Re: Optimal Equipment for Water Queens

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Endoperez said:
Rods of Phoenix. Constr. 6 item, Fire 3 (=20 gems) needed, lets wielder cast Incinerate (100 prec, range 25 spell giving 18+ an damage to one person) for 5 + base fatique.
Um, he was joking. He most certainly knows what they are!
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  #2  
Old January 13th, 2005, 11:09 AM
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Endoperez Endoperez is offline
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Default Re: Optimal Equipment for Water Queens

Oh, of course. Hands behind the back... with fingers crossed.
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  #3  
Old January 13th, 2005, 12:16 PM
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tinkthank tinkthank is offline
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Default Re: Optimal Equipment for Water Queens

Interesting that no one has mentioned the Wave Breaker as a decent weapon if you decide to go 2h. I much prefer it to a Wraith sword or other life-drainer, since the WQ regenerates completely anyhow. (Also, I dont use Marble Armor, which I otherwise love, on fighters because of the Fatigue; I prefer a Robe of Shadows. Sometimes some reinvig gear is nice too.)
The WB is not only a really decent weapon (insanely fast too), but it also gives you a free Friendly Currents. Dunno, I like it.
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  #4  
Old January 13th, 2005, 01:37 PM
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Default Re: Optimal Equipment for Water Queens

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tinkthank said:
Interesting that no one has mentioned the Wave Breaker as a decent weapon if you decide to go 2h. I much prefer it to a Wraith sword or other life-drainer, since the WQ regenerates completely anyhow. (Also, I dont use Marble Armor, which I otherwise love, on fighters because of the Fatigue; I prefer a Robe of Shadows. Sometimes some reinvig gear is nice too.)
The WB is not only a really decent weapon (insanely fast too), but it also gives you a free Friendly Currents. Dunno, I like it.
I never used that weapon . It looks interesting though .
3W to forge is though 20 aka 15 watergems so -2 clams .

I am always very reluctant to use any spells or forge any items that need water before turn 100 because that just decreases my potential income quite a lot by neglecting me more clams
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  #5  
Old January 13th, 2005, 02:27 PM
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Default Re: Optimal Equipment for Water Queens

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Boron said:
Quote:
tinkthank said:
Interesting that no one has mentioned the Wave Breaker as a decent weapon if you decide to go 2h. I much prefer it to a Wraith sword or other life-drainer, since the WQ regenerates completely anyhow. (Also, I dont use Marble Armor, which I otherwise love, on fighters because of the Fatigue; I prefer a Robe of Shadows. Sometimes some reinvig gear is nice too.)
The WB is not only a really decent weapon (insanely fast too), but it also gives you a free Friendly Currents. Dunno, I like it.
I never used that weapon . It looks interesting though .
3W to forge is though 20 aka 15 watergems so -2 clams .

I am always very reluctant to use any spells or forge any items that need water before turn 100 because that just decreases my potential income quite a lot by neglecting me more clams
I challenge you to post 10 Posts in a row in which you do not mention clams or hoarding!
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  #6  
Old January 13th, 2005, 02:47 PM
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Default Re: Optimal Equipment for Water Queens

Quote:
tinkthank said:
I challenge you to post 10 Posts in a row in which you do not mention clams or hoarding!
Ok i will post 10 empty Posts .

Seriously though I really hope that hoarding possibilities are still available or even increased in dom 3 because they make dominions special .

I sometimes use the sword of swiftness on my SCs as well . Good defense , 1 handed and 2 attacks . Optimal for 0 encumberance + regeneration creatures like the WQ . 2 hand neglects me lucky coin or other good shields so i rarely take a 2hand weapon .
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  #7  
Old January 13th, 2005, 02:52 PM

Jurri Jurri is offline
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Default Re: Optimal Equipment for Water Queens

Quote:
Boron said:
Seriously though I really hope that hoarding possibilities are still available or even increased in dom 3 because they make dominions special
Whoa, dude, you're really the proverbial German with your love of micromanagement!
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