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January 11th, 2005, 07:05 PM
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Major
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Join Date: May 2003
Location: Solomon Islands
Posts: 1,180
Thanks: 0
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Re: Optimal Equipment for Water Queens
Quote:
Endoperez said:
Rods of Phoenix. Constr. 6 item, Fire 3 (=20 gems) needed, lets wielder cast Incinerate (100 prec, range 25 spell giving 18+ an damage to one person) for 5 + base fatique.
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Um, he was joking. He most certainly knows what they are! 
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January 13th, 2005, 11:09 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Optimal Equipment for Water Queens
Oh, of course.  Hands behind the back... with fingers crossed.
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January 13th, 2005, 12:16 PM
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Lieutenant Colonel
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Join Date: Jan 2004
Posts: 1,276
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Re: Optimal Equipment for Water Queens
Interesting that no one has mentioned the Wave Breaker as a decent weapon if you decide to go 2h. I much prefer it to a Wraith sword or other life-drainer, since the WQ regenerates completely anyhow. (Also, I dont use Marble Armor, which I otherwise love, on fighters because of the Fatigue; I prefer a Robe of Shadows. Sometimes some reinvig gear is nice too.)
The WB is not only a really decent weapon (insanely fast too), but it also gives you a free Friendly Currents. Dunno, I like it.
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January 13th, 2005, 01:37 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
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Re: Optimal Equipment for Water Queens
Quote:
tinkthank said:
Interesting that no one has mentioned the Wave Breaker as a decent weapon if you decide to go 2h. I much prefer it to a Wraith sword or other life-drainer, since the WQ regenerates completely anyhow. (Also, I dont use Marble Armor, which I otherwise love, on fighters because of the Fatigue; I prefer a Robe of Shadows. Sometimes some reinvig gear is nice too.)
The WB is not only a really decent weapon (insanely fast too), but it also gives you a free Friendly Currents. Dunno, I like it.
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I never used that weapon  . It looks interesting though .
3W to forge is though 20 aka 15 watergems so -2 clams  .
I am always very reluctant to use any spells or forge any items that need water before turn 100 because that just decreases my potential income quite a lot by neglecting me more clams 
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January 13th, 2005, 02:27 PM
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Lieutenant Colonel
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Join Date: Jan 2004
Posts: 1,276
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Thanked 2 Times in 2 Posts
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Re: Optimal Equipment for Water Queens
I challenge you to post 10 Posts in a row in which you do not mention clams or hoarding!
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January 13th, 2005, 02:47 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
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Re: Optimal Equipment for Water Queens
Quote:
tinkthank said:
I challenge you to post 10 Posts in a row in which you do not mention clams or hoarding!
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Ok i will post 10 empty Posts  .
Seriously though I really hope that hoarding possibilities are still available or even increased in dom 3 because they make dominions special  .
I sometimes use the sword of swiftness on my SCs as well . Good defense , 1 handed and 2 attacks . Optimal for 0 encumberance + regeneration creatures like the WQ  . 2 hand neglects me lucky coin or other good shields so i rarely take a 2hand weapon .
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January 13th, 2005, 02:52 PM
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Captain
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Join Date: May 2004
Posts: 860
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Optimal Equipment for Water Queens
Quote:
Boron said:
Seriously though I really hope that hoarding possibilities are still available or even increased in dom 3 because they make dominions special 
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Whoa, dude, you're really the proverbial German with your love of micromanagement!
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