|
|
|
View Poll Results: Choose one
|
User interface improvement
|
  
|
10 |
14.71% |
AI improvement
|
  
|
10 |
14.71% |
tac engine (+script options, new RoE, ...)
|
  
|
16 |
23.53% |
More contents (more spells, races, sites...)
|
  
|
5 |
7.35% |
modding and game rules externalization
|
  
|
4 |
5.88% |
New major rules (as the coming of the blessing effect in dom2)
|
  
|
11 |
16.18% |
better graphics, sounds, bells and whistles
|
  
|
0 |
0% |
utils, tools and reporting options for less micromanaging
|
  
|
11 |
16.18% |
other
|
  
|
1 |
1.47% |
 |

January 12th, 2005, 01:34 PM
|
Lieutenant Colonel
|
|
Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: Dominions III main emphasize for you?
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
|

January 16th, 2005, 07:03 AM
|
Private
|
|
Join Date: Mar 2004
Posts: 20
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Dominions III main emphasize for you?
The system is really powerful and what I have looking for a lot of time. But as I would like to use it to portrait the battle in my Roleplaying campaign (or whatever set-up) I'd like to have a more easier way to modify (create/edit) the nation and the rules.
Though one thing too that need a great improvement is the siege engine. They are no siege machine, ladder to climb on the wall... The castle are a simple circular wall with tower that fire. Nothing inside too, Fortified cities should have some building inside I think. Of course that will be a bit difficult with the actual battle engine...
__________________
Best Regards
Skanvak
|

January 16th, 2005, 07:39 AM
|
 |
Major General
|
|
Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
Thanked 18 Times in 12 Posts
|
|
Re: Dominions III main emphasize for you?
Quote:
Skanvak said:Though one thing too that need a great improvement is the siege engine. They are no siege machine, ladder to climb on the wall... The castle are a simple circular wall with tower that fire. Nothing inside too, Fortified cities should have some building inside I think. Of course that will be a bit difficult with the actual battle engine...
|
Don't know what battles replays you are watching, but I have seen buildings in fortified cities ...
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
|

January 16th, 2005, 08:31 AM
|
 |
National Security Advisor
|
|
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
|
|
Re: Dominions III main emphasize for you?
There are no siege engines shown, but you should read the descriptions of Ulm's Siege Engineer and Arcoscephale Golden Era's Engineer (IIRC). They seem to indicate that siege engines are used, but are not shown as units.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|