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July 19th, 2001, 11:04 PM
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Private
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Join Date: Mar 2001
Location: Layton, UT
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Re: Mod Picker utility
I have been using this program for several months. I had to redue the file names in his directory but it works well!!
Wolverine's se4path.exe
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July 20th, 2001, 02:25 AM
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Sergeant
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Join Date: Jul 2001
Location: South Carolina, USA
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Re: Mod Picker utility
quote: Originally posted by Nitram Draw:
It's been a while since I tried it but if I recall it kept trying to put the data directory into the path statement. For example instead of changing the path to read TDM-modpack it put TDM data.
If the new program works I'll try it again.
Wait, are you talking about mine or Wolverine's?
Quikngruvn
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"That which does not kill you will make you stronger." -- Nietzsche
__________________
The opposite of war isn't peace... it's creation. --from [i]Rent</i]
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July 20th, 2001, 12:59 PM
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First Lieutenant
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Join Date: Jan 2001
Location: Randallstown, Maryland, USA
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Re: Mod Picker utility
I was using Wolverines. Is your different Quikngruvn?
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July 20th, 2001, 03:31 PM
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Sergeant
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Join Date: Jul 2001
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Re: Mod Picker utility
Yeah, mine's a DOS-based batch file with several renamed path files, one for each mod. It's down in the thread, ModPicker1.1.zip.
Quikngruvn
__________________
The opposite of war isn't peace... it's creation. --from [i]Rent</i]
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July 20th, 2001, 03:44 PM
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First Lieutenant
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Join Date: Jan 2001
Location: Randallstown, Maryland, USA
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Re: Mod Picker utility
Thanks I'll give it a try.
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July 23rd, 2001, 11:26 PM
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Sergeant
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Join Date: Apr 2001
Location: London, UK
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Re: Mod Picker utility
I've been trying to write a mod-selector in delphi and having overcome many problems I have found that I am unable to get SE4 to load any mods I tell it to from the command line.
Does anyone have any idea as to why this happens.?
All I get is SE4.exe appearing in the task list for a few seconds and then disappearing.
It'll load if I leave off the Mod argument but not if it's there (setting it to None doesn't work either)
__________________
The Unofficial Space Empires 4 Mod Utility V2.26
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Download as a .ZIP -( HERE)-
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July 23rd, 2001, 11:28 PM
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Sergeant
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Join Date: Apr 2001
Location: London, UK
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Re: Mod Picker utility
Incidentally here is a screenshot if anyone is interested
The colours *are* actually the same as used in SE4, but the JPG conVersions seems to have dampened them a tad.
[This message has been edited by Matryx (edited 23 July 2001).]
__________________
The Unofficial Space Empires 4 Mod Utility V2.26
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Download as a .ZIP -( HERE)-
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