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July 20th, 2001, 03:31 PM
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Sergeant
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Join Date: Jul 2001
Location: South Carolina, USA
Posts: 369
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Re: Mod Picker utility
Yeah, mine's a DOS-based batch file with several renamed path files, one for each mod. It's down in the thread, ModPicker1.1.zip.
Quikngruvn
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The opposite of war isn't peace... it's creation. --from [i]Rent</i]
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July 20th, 2001, 03:44 PM
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First Lieutenant
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Join Date: Jan 2001
Location: Randallstown, Maryland, USA
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Re: Mod Picker utility
Thanks I'll give it a try.
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July 23rd, 2001, 11:26 PM
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Sergeant
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Join Date: Apr 2001
Location: London, UK
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Re: Mod Picker utility
I've been trying to write a mod-selector in delphi and having overcome many problems I have found that I am unable to get SE4 to load any mods I tell it to from the command line.
Does anyone have any idea as to why this happens.?
All I get is SE4.exe appearing in the task list for a few seconds and then disappearing.
It'll load if I leave off the Mod argument but not if it's there (setting it to None doesn't work either)
__________________
The Unofficial Space Empires 4 Mod Utility V2.26
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Download as a .ZIP -( HERE)-
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July 23rd, 2001, 11:28 PM
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Sergeant
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Join Date: Apr 2001
Location: London, UK
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Re: Mod Picker utility
Incidentally here is a screenshot if anyone is interested
The colours *are* actually the same as used in SE4, but the JPG conVersions seems to have dampened them a tad.
[This message has been edited by Matryx (edited 23 July 2001).]
__________________
The Unofficial Space Empires 4 Mod Utility V2.26
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Download as a .ZIP -( HERE)-
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July 24th, 2001, 02:57 AM
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Corporal
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Join Date: Feb 2001
Location: Lansing, MI, USA
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Re: Mod Picker utility
For those interested, here is a modified Version (v1.2) of Quikngruvn's Mod Picker batch file which handles commandline parameters for both the batch file itself and for running SE4.
__________________
All sources are dubious until their reliabilty has been repeatedly proven. Even then their information should be independently verified.
- The unwritten spooks handbook
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July 24th, 2001, 05:26 AM
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Corporal
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Join Date: May 2001
Location: Indiana
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Re: Mod Picker utility
I downloaded this about 2 weeks ago. The modpicker utility is the next best thing since... SEIV. I have found myself playing more just because of this utility. I also never bothered using more than 1 other mod due to the inconvenience of setting up the path files. Too many mouse clicks.
Now with the changes in 1.2, I am elated. It's gonna be another late night tonight!
Shane
__________________
The Good Doc
Henceforth I spread confident wings to space
I fear no barrier of crystal or glass;
I cleave the heavens and soar to the infinite.
And while I rise from my own globe to others
And penetrate even further through the eternal field,
That which others saw from afar, I leave far behind me.
-Giordano Bruno
On the Infinite Universe and Worlds, 1584
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July 24th, 2001, 08:31 AM
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Sergeant
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Join Date: Jul 2001
Location: South Carolina, USA
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Re: Mod Picker utility
You da man, Dubious!
Suddenly I'm reminded of a quote that applies to my programming skills, by Peter Schickele about the apocryphal P.D.Q. Bach:
"His plagiarism was limited only by his faulty technique."
And you are too kind, Doc!
Quikngruvn
__________________
The opposite of war isn't peace... it's creation. --from [i]Rent</i]
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