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January 16th, 2005, 04:22 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: possible to combine two maps using map editor?
I don't think there are many cheaters out there at all... It is not that bad anyways. The settings data used for the actual game values is from the host mod's data files, not whatever a player would do to their own copy. Unless the host is processing the turn manually (which you can see from the news logs, as there is a different message when the host uploads a turn as opposed to PBW doing it automatically), there is nothing to worry about. A mod with wacky settings would have to be installed on PBW, and the PBW admins are quite willing to hunt down cheaters and such...
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January 16th, 2005, 04:37 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
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Re: possible to combine two maps using map editor?
Yeah, this is a head scratcher. I thought for sure that the game checked for some of these changes. Apparenlty not. But this can't be used to cheat in any way that I can see. I've confirmed what Fyron saw that the settings file used by the host is what controls the actual game results. Could make for some confusing situations though, if the player expects a construction queue to be done at one point and it actually takes till this other time to finish. I don't understand how this happened. I was quite sure it gave you an error. I'm going to have to dig out my old Versions and see if this is something introduced to 1.91 or something.
Geoschmo
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I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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January 16th, 2005, 04:41 PM
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General
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Join Date: Sep 2003
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Re: possible to combine two maps using map editor?
Is is so for *all* lines? I guess so, since the game probably either fully checks a file, or does not check it at all (I will check that out of idle curiosity)
I am thinking of one specific line which would give a major edge to the player, but I hope the game makes sure this one cannot be changed.
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January 16th, 2005, 05:02 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: possible to combine two maps using map editor?
The host data files are what are used for the actual game data, so it doesn't matter what a player changes. Well, other than characteristic costs, but the host can not load an empire file created with bogus characteristic values anyways, due to point costs and limits.
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January 17th, 2005, 12:14 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: possible to combine two maps using map editor?
Map editing = time consuming, mind boggelling boring work of epic proportions. We need a better map making system for sure. 
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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