I've tried. It isn't really useful at all. Even Ashen Empire skellies doesn't crumble at Harbringer's Horn.
Other thing ... why the Harbringer can't fire twice if quicknessed?
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- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
I've used them against Soul Gate - they cleaned squares with low tier autosummons rather neatly - there didn't seem to be MR check.
Soul Gate critters have no armour and not very high hps - effective str of harbinger's horn vs undead is 15 armor-piercing - armoured skeletons can survive that.
Harbinger's flight was a nice feature on a strategic level
Scripting was aim-fire none
Overall, a couple of Herald Lances was a better pearl investment for fighting the undead, though.
Hmm, I built a bunch of them to help against some very "large" undead/demons (Wraith Lords, Tartarians, Devils, etc). I figured with 8-10 of them all bLasting their horns that 15 dmg w/out save would be quite effective.
Now I'm thinking maybe I should just script them to use air magic instead...