|
|
|
 |
|

January 19th, 2005, 10:22 PM
|
First Lieutenant
|
|
Join Date: Sep 2004
Posts: 666
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: new game: two versus two
Hm. I just played a few rounds of single-player with independent strength 3 and it was sort of boring -- you could almost treat independent provinces as empty provinces and just attack with whatever army you had nearby.
How about independent strength 6?
|

January 19th, 2005, 11:10 PM
|
|
Re: new game: two versus two
I like 9
|

January 19th, 2005, 11:11 PM
|
|
Re: new game: two versus two
I would like man/ctiss, I can never make up my mind.
|

January 20th, 2005, 07:17 AM
|
Sergeant
|
|
Join Date: Jan 2005
Location: Germany, Leverkusen
Posts: 262
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: new game: two versus two
Hi,
Lagacyspy an i will take some time to talk now and then we will post our descion(what race) here  .
|

January 20th, 2005, 10:28 AM
|
First Lieutenant
|
|
Join Date: Sep 2004
Posts: 666
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: new game: two versus two
Take your time. I guess part of the fun of a team game is taking your time to lay your nefarious schemes. >:-}
|

January 20th, 2005, 10:28 AM
|
First Lieutenant
|
|
Join Date: Sep 2004
Posts: 666
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: new game: two versus two
Okay, Strength of Independents will be 9.
|

January 20th, 2005, 01:47 PM
|
Sergeant
|
|
Join Date: Jan 2005
Location: Germany, Leverkusen
Posts: 262
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: new game: two versus two
What research: medium i guess... 
|

January 20th, 2005, 02:49 PM
|
First Lieutenant
|
|
Join Date: Sep 2004
Posts: 666
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: new game: two versus two
Yeah, I vote for standard research.
|

January 20th, 2005, 07:30 PM
|
|
Re: new game: two versus two
I am thinking I will take ctiss
|

January 21st, 2005, 02:45 PM
|
First Lieutenant
|
|
Join Date: Sep 2004
Posts: 666
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: new game: two versus two
Here is the README telling what changes the Pretenders mods makes to pretenders:
http://www.shrapnelcommunity.com/thr...23&Main=296181
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|