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  #1  
Old January 23rd, 2005, 08:32 AM

WrathPhoenix WrathPhoenix is offline
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Default Re: Tactical Multiplayer


Damn... that puts some serious doubts into buying that one them =/

But thanks.. I appreciate it. I am going to try it at least.

Wish me luck... heh heh
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  #2  
Old January 23rd, 2005, 07:26 PM
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Suicide Junkie Suicide Junkie is offline
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Default Re: Tactical Multiplayer

Quote:
WrathPhoenix said:
Damn... that puts some serious doubts into buying that one them =/
Sounds like you may be more of a Starfury person then [img]/threads/images/graemlins/wink.gif[/img]

Check out the SF demo for sure.
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Old January 24th, 2005, 03:54 AM
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Slick Slick is offline
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Default Re: Tactical Multiplayer

Before I played my first multiplayer game, I played a few games using "simultaneous movement" so that I could learn the new play style and hopefully not make a fool out of myself. Since then, I have come to much prefer strategic combat. First, in large games, tactical would take much too long, but more importantly I think the real fun is in designing ships and fleets and their associated strategies to accomplish my goals. After a while, you will have learned through experience what works well and what doesn't and then the creative fun starts. Since then, I can't remember playing any single player games with tactical combat (except for testing purposes).
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Old January 24th, 2005, 06:13 AM

Kevin Arisa Kevin Arisa is offline
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Default Re: Tactical Multiplayer

I love tactical combat. It ensures that what you want done is done exactly how you want it done. Not to mention it looks a lot cooler than watching some little colored dots swirl around a box. However, I agree that tactical combat would not be very effecient outside of single player and hotseat gameplay. But, since the AI in SE5 will no doubt be more reliable I don't think it will be an issue anymore. As always I remain optimistic. [img]/threads/images/graemlins/wink.gif[/img]
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