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  #1  
Old January 25th, 2005, 10:17 PM

Zooko Zooko is offline
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Default Re: Blood 9 - Death Curse?

Astral-9 can be excellent if you're talking about a lot of small sacred troops instead of a sacred supercombatant. I'm playing Marignon with 9-Fire, 9-Astral Baphomet, and the cheapie flagellants benefit a great deal from the astral-9 blessing. It keeps them alive long enough to deliver two solid whacks with their flaming flails, which is all that I ask of them.
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Old January 25th, 2005, 11:52 PM

Psitticine Psitticine is offline
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Default Re: Blood 9 - Death Curse?

Blood Curse and Immortality can be a fun combo. Flagellants also make good "carriers" for Blood Curses since they get killed easily, and thus deliver their "payload" easily. It can be satisfyingly evil to have them do an end run towards the rear units.
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