.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old July 27th, 2001, 09:20 PM
Matryx's Avatar

Matryx Matryx is offline
Sergeant
 
Join Date: Apr 2001
Location: London, UK
Posts: 289
Thanks: 0
Thanked 1 Time in 1 Post
Matryx is on a distinguished road
Default Re: Space Empires 4 Mod Launcher

Only an hour later and V1.5 is finished!
This is the one you've all been waiting for!

Automatic Savegame detection (Clause 1)
Automatic Mod Loading (Clause 2)

I hope you all enjoy this as much as I enjoy making it.

Again 3 flavours
.zip (182 K)
.rar (169 K)
.ace (146 K)

Please post any more feature requests or bugs you find.

Matryx

[Clause 1 : Savegames must be in \Savegame or <Modname>\Savegame directory]
[Clause 2 : There is now no way to load a savegame that is not for a specified MOD without moving the file or just launching SE4 with the MOD required]

One final note: SPREAD THE WORD
This could save so many people so much time
Especially when I finish writing my Mod Editor and link the two programs together (Disclaimer : This may never be finished and both programs will NOT require each other)
__________________
The Unofficial Space Empires 4 Mod Utility V2.26
------------------
Download as a .ZIP -(HERE)-
Reply With Quote
  #2  
Old July 27th, 2001, 09:23 PM
Matryx's Avatar

Matryx Matryx is offline
Sergeant
 
Join Date: Apr 2001
Location: London, UK
Posts: 289
Thanks: 0
Thanked 1 Time in 1 Post
Matryx is on a distinguished road
Default Re: Space Empires 4 Mod Launcher

Incidentally : I have updated the Screenshot to reflect the recent changes
__________________
The Unofficial Space Empires 4 Mod Utility V2.26
------------------
Download as a .ZIP -(HERE)-
Reply With Quote
  #3  
Old July 27th, 2001, 09:36 PM
Dracus's Avatar

Dracus Dracus is offline
Captain
 
Join Date: Jan 2001
Location: Dallas, Texas
Posts: 817
Thanks: 0
Thanked 0 Times in 0 Posts
Dracus is on a distinguished road
Default Re: Space Empires 4 Mod Launcher

Very nice indeed.
Reply With Quote
  #4  
Old July 27th, 2001, 10:06 PM
Puke's Avatar

Puke Puke is offline
Lieutenant General
 
Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
Thanked 0 Times in 0 Posts
Puke is on a distinguished road
Default Re: Space Empires 4 Mod Launcher

VERY cool. I like the load save-game feature, but is there a way to make it remember player slot and password for individual save slots? also, there is no error reporting if an invalid save slot or password are chosen, which is fine by me, but you may wish to monkey proof it.

edit: and how do we go about getting this utility packaged with the next patch?

------------------
"...the green, sticky spawn of the stars"
(with apologies to H.P.L.)

[This message has been edited by Puke (edited 27 July 2001).]
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
Reply With Quote
  #5  
Old July 27th, 2001, 10:15 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Space Empires 4 Mod Launcher

That looks really nice. The "x" button looks a little large, though.

I couldn't help but notice the Pirates mod you have in your list.

quote:
As for the pirates mod in my list, that would be V2.0
Will be upgrading it to V2.1 as soon as I get a minute.
P&N v2.1 is not compatible with previous savegames, just so you know.

------------------
The latest info on Pirates & Nomads (forum thread).
-<Download V2.1>- (Now with extra scenario support!)
-<Download V1.7>- (With default AIs patched)
-<Download compatible EMPs for P&N v1.2 through v1.7>-
-<Download SJs latest AI Patcher>-
Visit My Homepage

Other Links:
-<Play By Web>-
-<Schlock Mercenary>- (great space-based webcartoon)
-<8-bit Theater>- (fun comic with the pixellated FF1 characters)

[This message has been edited by suicide_junkie (edited 27 July 2001).]

[This message has been edited by suicide_junkie (edited 27 July 2001).]
Reply With Quote
  #6  
Old July 27th, 2001, 10:17 PM
Matryx's Avatar

Matryx Matryx is offline
Sergeant
 
Join Date: Apr 2001
Location: London, UK
Posts: 289
Thanks: 0
Thanked 1 Time in 1 Post
Matryx is on a distinguished road
Default Re: Space Empires 4 Mod Launcher

The "monkey proofing" would need to be done IN-Game because there is no way for my utility to find out passwords for user-numbers (and quite rightly too I might add. Imaging downloading a PBW game and loading my utility which can read game passwords!)

Anyway.. as for "remembering" player slot and passwords... I suppose I could work on something
It would mean storing data in a .ini file for the program (I dont like using the registry) but I can see no problem with this.
I'll work on it for the next Version

As for getting it shipped with SE4, malfador are on holiday so all of my mails are bouncing. It would be a great ego-boost to get it shipped with the product's patches, or even recognised as the official mod picker (Even just a news post on the PBW would do )

Edit :
As for the pirates mod in my list, that would be V2.0
It's also not on my machine but running on a friends.
I don't have SE4
Will be upgrading it to V2.1 as soon as I get a minute.

[This message has been edited by Matryx (edited 27 July 2001).]
__________________
The Unofficial Space Empires 4 Mod Utility V2.26
------------------
Download as a .ZIP -(HERE)-
Reply With Quote
  #7  
Old July 27th, 2001, 10:59 PM
Matryx's Avatar

Matryx Matryx is offline
Sergeant
 
Join Date: Apr 2001
Location: London, UK
Posts: 289
Thanks: 0
Thanked 1 Time in 1 Post
Matryx is on a distinguished road
Default Re: Space Empires 4 Mod Launcher

SJ : Thanks I'll be sure to start afresh.
As for the X, well I could knock it down by 1 or 2 pixels (it's currently the same sizeas the in-game X)

ok : current ToDo
- possible separate button to enable Users to run 1 savegame under a different mod (don't see why they would need this if they kept their games organised )
- Decrease the X size
- Add ini file to store UserNumbers / passwords for specific games (Encrypted of course)
- Get utility included in SE4 patch
- Get free copy of SE4 for writing utility



------------------
The Unofficial Space Empires 4 Mod Utility V1.5
===================================
Download as a .ZIP [HERE]
Download as a .RAR [HERE]
Download as a .ACE [HERE]
Check a Screenshot of it[HERE]
__________________
The Unofficial Space Empires 4 Mod Utility V2.26
------------------
Download as a .ZIP -(HERE)-
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:48 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.