Re: R/W - AI Bug fixed yet?
Puke.. is the furball game using the stock S.E.4 (no mods) with latest patch?
Baron..I'm not one for combat really, i much prefer the trading and politics (if only the political AI was like Alpha Centuri) side of it, so the more i can string out the game so to speak, the more fun i get out of it. By that token, getting the most powerful weapons is not a priority for me and this is why i asked the question about the AI dealing with ringworlds. It would be a shame (read frustrating) if i got to the stage whereby i built one again, only for the AI to fall over itself (up to patch 1.30) trying to work it out.
thanks for the replies guys.
tic
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