Re: Balancing Wrathful Skies
I'd like to think as you do, but I can't.
Once the initial investment has been made (3 or 4 Staffs of Storms, with Vanheim these are automatically forged with hammers, a couple of Air mages, perhaps some path-boosters, and AQ if you want) there is an exceptionally small diminishing return to continue to cast WC. 3 or 4 WC raiding-parties (and note: they dont *have* to Cloud Trapeze in; in fact, they are usually quite more devastating if they use normal movement, since then no normal army can move on top of them during the movement phase -- also note that some of the more conspicuous WC casters are also exceptionally stealthy (Van, Man LoT)) will be able to raze more than you can produce, and they need 6-8 air gems per turn. It is very difficult to make armies to match that. Almost any nation will have 8 airgems per turn by midgame, and an Air nation will often have a lot more than that.
So although I would like to continue to beat my head against a wall in a fun way, I will eventually run out of money while my opponent will fail to run out of air gems.
Also, I was taking what you said (what I quoted) very seriously: He who meets a WC-spammer will, as you say yourself, no longer build those armies. Schade!
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