|
|
|
 |

February 1st, 2005, 06:45 PM
|
 |
Captain
|
|
Join Date: Mar 2002
Location: Santa Cruz, CA
Posts: 947
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SE4Batch status?
Quote:
geoschmo said:
Aha, thatnks to Aikens comments earlier in this thread I found that I have to manually edit the config dbf file. The batch program seems to run ok in win2k, you just can't edit the configuration through the program, have to manually edit the dbf file.
Also, something wierd. I think this is DOS, not the batch program. My C:\Geoschmo folder I had to rename as C:\Geoschmo Files. This was true even in a DOS cmd window. I could not cd to GEOSCH~1, until I changed the folder to have a two word name. Then I could cd to GEOSCH~1. I'm not sure why this is the case, but it's not a big deal. I only post it here in case anyone else runs into this problem trying to get the batch program to work on win2k.
|
Geoschmo is 8 characters, so it did not need to be truncated. I am sure you would have been successful with the cd command, and the batch prog dbf file, without changing to "Geoschmo Files", if you had just used "c:\geoschmo".
__________________
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
|

February 1st, 2005, 09:50 PM
|
 |
National Security Advisor
|
|
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
|
|
Re: SE4Batch status?
Quote:
Gandalph said:
Geoschmo is 8 characters, so it did not need to be truncated. I am sure you would have been successful with the cd command, and the batch prog dbf file, without changing to "Geoschmo Files", if you had just used "c:\geoschmo".
|
Uhhh, doh? 
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
|

February 1st, 2005, 10:05 PM
|
 |
National Security Advisor
|
|
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
|
|
Re: SE4Batch status?
Oh, here's a problem. I don't see how this batch program could possibly work with 1.91. There is nowhere to put in a game master password, and with 1.91 you have to have a game master password for simultaneous games, no?
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
|

February 1st, 2005, 10:18 PM
|
 |
Colonel
|
|
Join Date: Jul 2000
Location: Montevideo Uruguay
Posts: 1,598
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SE4Batch status?
Quote:
geoschmo said:
Oh, here's a problem. I don't see how this batch program could possibly work with 1.91. There is nowhere to put in a game master password, and with 1.91 you have to have a game master password for simultaneous games, no?
|
Hey George, but you don't need to have a game master password.
I was running the Deathmatch 3 using this program, and without master password.
Quote:
geoschmo said:
And now that I have started thsi thing running it's failing because of the password and I can't get it to stop. It doesn't break out of the program and if I try to end task it tells me it can't stop fox pro. Grrrr. Why doesn't win2k have a task manager?
|
But with ctl-alt-del, you should be able to see the tasks running and end it.
Drop me a mail if you want, and will help you to configure it.
|

February 1st, 2005, 10:22 PM
|
 |
First Lieutenant
|
|
Join Date: Mar 2002
Location: North Carolina
Posts: 720
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SE4Batch status?
I think the requirement for a master password is only if the game is on multiple machines.
__________________
This is the 21st century, right? Then where the hell is my flying car?
|

February 1st, 2005, 10:27 PM
|
 |
National Security Advisor
|
|
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
|
|
Re: SE4Batch status?
I found the task manager and was able to kill it. Tried to edit that out but I was too slow.
Yeah, the password is only required for games setup for multiple machines. I guess I could use this if I set the game up hotseat, but then it doesn't work for what I was trying to do. I wanted to have an easy way to setup a PBW game and let it run 100 or however many turns prior to letting the players go with it, rather then starting the game on turn 0. It's kind of tedious to run the host turn 100 times in a row as you know.
Oh well, guess I'll come up with some other way to do this.
Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
|

February 1st, 2005, 11:42 PM
|
 |
First Lieutenant
|
|
Join Date: Mar 2002
Location: North Carolina
Posts: 720
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SE4Batch status?
Did anyone ever find a way to get Ruatha's little batch file to do a backup every x# of turns?
__________________
This is the 21st century, right? Then where the hell is my flying car?
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|