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  #1  
Old February 2nd, 2005, 10:06 PM

Ironhawk Ironhawk is offline
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Default All non-combat mages must Retreat

I've put some thought into the "Researching Mages" house rule problem and I think msew's option is the only way to go. Cohen's suggestion is really nice cause you dont have to go through and set all your mages to Retreat, which is kind of tiresome. But the truth is that you cannot be 100% sure that unscripted mages will not cast important spells.

For example, if someone tried to attack a research center of my Arco Mystics they might be up against 10-15 of them. And I feel very sure that the first spell the AI would pick would be Mind Burn or something like that. 10-15 of those a turn would be a significant force on the battlefield. Not to mention my priestesses all casting Protection on my troops and continual SoCs.

So, unless someone can come up with a third option then we just have to set all mages to retreat. I suggest that you bind Retreat as a scripted order and just assign it to every new mage you recruit as they arrive.

As msew pointed out this decision has serious consequences. Even more than a normal game, you DO NOT want your research centers being stormed. :} Fill them up with skellies or vine men or something. Also, to address the point of fleeing from Forts: I believe that the fort type does not affect whether or not you can flee. So if you have a fort and Retreat from a Storm attempt you can still escape so long as there is a province to flee to.
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  #2  
Old February 6th, 2005, 02:05 AM

Ironhawk Ironhawk is offline
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Default I\'ll be away

Hey all, just wanted to let you know that I am going to be gone from Feb. 8th to Feb. 13th. I'll be at the irl wedding of one of our fellow players, Tomahawk. Since I will be staying at his place for that period I should be able to continue to do turns, but perhaps not as quickly as when I was home. Just thought I would let you know in case I start causing slowdowns
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  #3  
Old February 6th, 2005, 01:26 PM

YellowCactus YellowCactus is offline
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Default Re: I\'ll be away

Dang Quanum...
You were a victim of co-incidence.
-Yc
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  #4  
Old February 7th, 2005, 03:26 PM

msew msew is offline
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Default Re: I\'ll be away

Or machinations!!!
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  #5  
Old February 7th, 2005, 07:16 PM

quantum_mechani quantum_mechani is offline
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Default Re: I\'ll be away

Quote:
msew said:
Or machinations!!!
And playing probably the worst nation in the game to be rushed . The troops sucked and the mages couldn't do anything...

I doubt even allies would have saved me with how fast Pan and Mictlan rolled over my junk armies.
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  #6  
Old February 7th, 2005, 08:14 PM

Ironhawk Ironhawk is offline
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Default The fall of the great chinese empire

Let us have a moment of silence for the fall of Tien Chi.

...

Soon we know that thier proud people will be sacrificed in most horrific ways to feed the blood appetite of Mictlan.
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  #7  
Old February 7th, 2005, 11:05 PM

YellowCactus YellowCactus is offline
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Default Re: The fall of the great chinese empire

Sucks in the center!
<Looks about wearily>
-Yc
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  #8  
Old February 7th, 2005, 07:15 PM

Ironhawk Ironhawk is offline
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Default Re: I\'ll be away

Heh, yeah. What happened Q? You posted your venegance message in the game but then the next turn (?) you were wiped out? I thought it would be a good 3-4 more. What is going on over on that side of the world?
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Old February 11th, 2005, 04:00 PM

Wazooking Wazooking is offline
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Default Re: All non-combat mages must Retreat

Here is a different example of the 1 mage to 25 troop rule.

There is a certain army within my domain that has been whittled down to 2 mages and 20ish troops. The invading army is immediately surrounded by hostile provinces. With a strict interpretation of the rules, the army should try to get back to its own areas with its mages set on retreat. In this case, though, he would basically be throwing his troops and mages away.

Since we all agreed to these rules, it is fair for him to destroy his army. But for a future version of this theme, is that what we really want?
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  #10  
Old February 11th, 2005, 04:07 PM

YellowCactus YellowCactus is offline
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Default Re: All non-combat mages must Retreat

Wazooking,
If you think I'm going to put HOURS into a game just to put my only commanders on retreat....Your off your rocker. I'm bringing up these problems to get some feedback. If the result is. "Oh yea, great point, play by the current rules". I'll go Ai and take my toys elsewhere.
-Yc
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