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Old February 4th, 2005, 06:50 AM

Ivan Pedroso Ivan Pedroso is offline
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Default Re: Random Magic Paths - is it truly random?

Quote:
alexti said:
Quote:
Bummer_Duck said:
shouldn't it approach 3/8? or 37.5% the larger the sample is? What am I missing here?
You mean number of mages concentrated in 3 paths should approach 37.5% of total number of mages? - No it should not, what are you saying would effectively mean that the equal number of mages in each path, which is very unlikely event. On the large samples peak of probability will probably be somewhere in 45-60% range (that's very rough estimate, I will try to calculate it precisely some time later)
Hmmmmmm, why shouldn't it approach 3/8 ?!?

Let us assume that the distribution behind the scenes is uniform. Then the observed frequencies will approach 1/8. Of cause getting a sequence that actually results in an observed frequency of exactly 1/8 for every path will be highly unlikely, but they WILL approach 1/8 as the sample grows. I mean: if you use a uniform distribution to generate some values, then the distributed values will look more and more uniform. And therefor adding the frequencies of the three highest represented paths will tend towards 3/8 (from above obviously). I concede that getting the result 3/8 in a test sample will "never" happen.
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