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February 5th, 2005, 12:38 AM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Is this game dead?
So, what's the poop? Is this game still going?
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February 5th, 2005, 07:46 AM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Is this game dead?
Quote:
PashaDawg said:
So, what's the poop? Is this game still going?
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No sign of life from Grim since over a week  .
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February 5th, 2005, 10:01 AM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Is this game dead?
Wow. I hope everything is ok with him.
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February 5th, 2005, 02:26 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Is this game dead?
Quote:
PashaDawg said:
Wow. I hope everything is ok with him.
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Yeah i hope it is only his ISP and nothing more severe .
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February 6th, 2005, 05:40 PM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
Thanks: 0
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Re: Is this game dead?
My guess is that he is tired of Dominions. I admit that I am too, having been far too busy lately. I have staled in every game over the weekend that I am currently participating in right now. The only reason I have not staled in Slug Fest is because the game has crashed.
Grim has not been doing much in Slug Fest anyway for weeks now, just letting me overrun his PD without any resistance.
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February 6th, 2005, 07:03 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Is this game dead?
I think the game is dead now .
How many clams etc. did you have Panther ?
I had about 250 clams and 200 fetishes , now i was forging about 20-25 new clams and 5-7 fetishes every turn .
I was doing since about 10 turns 5 tartarians per turn also and planning to increase it now to 7-8 .
I had everything researched expect thaumaturgy and blood which i would have started now .
As soon as i would have gotten Astral Tartarians i would have made them Wishcasters and wished for blood .
In about 10-15 turns i would have tried to eliminate you if you wouldn't have achieved victory conditions by then already .
I also got 1 AQ and i guess that a 2nd would have been around unsummoned also . I would have probably wished 1 further AQ every turn also or Ettin mandragoras instead .
For defense i planned on casting a strong 500+ nature gem haunted forest + buy 125 pd everywhere .
My first wish would have been the alchemist pretender . I also owned the alchemist stone so i would have gotten 45 gold per firegem and with 200 fire gems converted each turn i would have been able to do my 125 pd defence and i would have used 1 less useful Tartarian with a staff of storms as additional patroller in my more important provinces also .
I was looking really forward to this endgame because i was curious if you would maybe achieve victory conditions before i started to attack you and if my battleplans which i had for my attacks would have been successful or if you would have been able to counter them .
I was very surprised that if i wouldn't have used 70 mages for monthly forging + summoning i could have probably researched everything at turn 65 already despite very hard research and that Machaka was not bad with hoarding at all .
I found 2 sage , 1 loremaster province , 1 hydromancer province and a jade sorceress province though . And the 30% enchantment bonus province which was very handy for my GoH + dispelling .
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February 6th, 2005, 07:39 PM
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Captain
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Join Date: Jul 2004
Location: New York
Posts: 863
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Is this game dead?
I had about 100-120 clams and 30-40 fetishes. I was getting like 5-8 clams and 1-3 fetishes a turn.
The game ended on the turn I got wish researched =(. My sea defense was unstoppable and was working on land offense. In my provinces I had about 30 abominations, over 300 mech men, lots of mages ready to teleport to any provinces, the 3 water queens, and some fodder troops. I had every province castled, templed, and labbed(labs for teleports and gateways to any province for instant response time). That is why my water provinces were completely defensible because I could call upon troops from every province I owned. I also kept my dominion positive by having priests preaching in each province. I sometimes had to have 6 priests in a province preaching to keep my dominion positive in the heavily templed borders. I had 4 casters dedicated to summoning abominations each turn. I had every province achaisic so my natural gem income was good.
My land campaign was going to include suicide solar brilliance casters to destroy the demon and undead armies. They would have staff of storms also and ritual of returning so hopefully they would return home safely. They would attack any major army of demon/undead with the astral spell that lets you teleport even to enemy provinces. This strat would of worked on ctis very well also since he kept his tomb wyrm armies in huge clusters and all I would need to do is wait for him to siege a castle or go in an uncastled province.
My main army was going to include a master enslave caster to take all of panthers vampires and use them in my army. The master enslave caster was going to have penetration gear and empowered up his astral to at least 10 naturally plus astral + items plus communion slaves from the star children. I hoped to have enslaved massive amounts of vampires and sc's(to be gored) which would of been added to my massive mech men and abomination army. Also I would of had at least 20 mages with quickness spamming enslave mind, and i had several astral fire casters(i like that spell, and it says it penetrates fire immune creatures which i wanted to test). Basically the theme was to have a massive enslave army taking over all my enemies armies and all my mages would of been fire and lightning immune from items, and staff of storms equipped in the army also to mess up flying. With lightning immunity even if storm demons came the only thing they could harm would be the abominations which have massive hp. Well that was the idea for my army but too bad this game is no more.
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