Subverters, Talisman, and Organic armor!
With temporal shipyards to build them with, and crystalline maintenance reduction facilities...
Instant, vast fleets, of hard-to-kill, perfect accuracy, all-defense skipping, capture destroyers.
Though, I prefer the Bio-crystal armor, Harmonic shielding, 100% accuracy, heavy-HEM-armed, psychic-trained dreadnaughts, with 6,000 hitpoints worth of internal "armor".
They'll only cost 100,000 minerals, and take 3 years to build, but they'll never die.
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The latest info on
Pirates & Nomads (forum thread).
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Download V2.1>- (Now with extra scenario support!)
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Download V1.7>- (With default AIs patched)
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Download compatible EMPs for P&N v1.2 through v1.7>-
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Download SJs latest AI Patcher>-
Visit
My Homepage
Other Links:
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Play By Web>-
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Schlock Mercenary>- (great space-based webcartoon)
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8-bit Theater>- (fun comic with the pixellated FF1 characters)