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Old February 9th, 2005, 02:42 PM
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Default Re: Q on experience

The beam or projectile is traced either to the center of the square for a hit (so the subsequent explosion animation lines up), or randomly to one of the 8 corners & edges of the square in the case of a miss.

If shields are present for a hit, the beam/projectile stops short at the point where the shield animation intersects. Shields are only shown during a hit, not a miss.
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