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July 29th, 2001, 07:57 AM
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Sergeant
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Join Date: Jul 2001
Location: South Carolina, USA
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Re: New PBW game: Ancient
The best time for me is usually 11p to 2a. 'Course, while I continue my Quest for Gainful Employment, I've got quite a but of free time....
Starting position is OK, except for the small issue that my home star is unstable and could collapse at any moment!
Quikngruvn
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Ponder this: Scientists already knew that matter is 98% empty space. After they figured out the structure of protons, they determined the remaining 2% is mostly made up of... well, nothing. Who says God doesn't have a sense of humor?
__________________
The opposite of war isn't peace... it's creation. --from [i]Rent</i]
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July 29th, 2001, 05:00 PM
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National Security Advisor
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Re: New PBW game: Ancient
Which doesn't actually DO anything, as far as I can tell.
Phoenix-D
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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July 30th, 2001, 03:28 AM
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Sergeant
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Re: New PBW game: Ancient
No, not in the text description of the star, but in a bullet point under the star description in big white letters. Hopefully I can get a massive system shield, 'cos a ringworld is still probably fifty years away!
Quikngruvn the nervous
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Ponder this: Scientists already knew that matter is 98% empty space. After they figured out the structure of protons, they determined the remaining 2% is mostly made up of... well, nothing. Who says God doesn't have a sense of humor?
__________________
The opposite of war isn't peace... it's creation. --from [i]Rent</i]
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July 30th, 2001, 07:21 AM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
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Re: New PBW game: Ancient
I had the impression (could easily be wrong) that the bullet point message was an indicator that this star was a candidate for the Star Explodes random event. If the game has events turned off or set at less than Catastrophic, it shouldn't ever actually blow up.
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Cap'n Q
The most merciful thing in the world, I think, is the inability of the
human mind to correlate all of its contents. We live on a placid
island of ignorance in the midst of black seas of infinity, and it was
not meant that we should go far. -- HP Lovecraft, "The Call of Cthulhu"
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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July 31st, 2001, 04:32 AM
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Sergeant
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Re: New PBW game: Ancient
Duh! You're right, Cap'n, and unless Rollo missed that setting, I'm in the clear. I forgot that little detail in my panic.
Rollo, please tell me you really did set Event Severity to High....
Quikngruvn the still trembling
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Ponder this: Scientists already knew that matter is 98% empty space. After they figured out the structure of protons, they determined the remaining 2% is mostly made up of... well, nothing. Who says God doesn't have a sense of humor?
__________________
The opposite of war isn't peace... it's creation. --from [i]Rent</i]
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July 31st, 2001, 04:41 AM
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National Security Advisor
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Re: New PBW game: Ancient
Well, in the abilities.txt file, it says "value 1: chance the star will explode per year". Thing is, by default that is set to ZERO.. and even setting it to 1000 doesn't seem to have any effect.
Phoenix-D
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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July 31st, 2001, 04:54 AM
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Lieutenant General
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Re: New PBW game: Ancient
if this is accurate, that message does not mean squat:
From Abilities:
Star - Unstable
Value1 = Chance that sun will explode each year.
Value2 =
From Stellar Abilities:
Name := Normal Star
Number of Poss Abilities := 2
Ability 1 Chance := 100
Ability 1 Type := Star - Unstable
Ability 1 Descr := Star is unstable and could collapse at any time.
Ability 1 Val 1 := 0
Ability 1 Val 2 := 0
Ability 2 Chance := 100
Ability 2 Type := Star - Unstable
Ability 2 Descr := Star is prone to violent eruptions and has an unstable core.
Ability 2 Val 1 := 0
Ability 2 Val 2 := 0
on the other hand, it might simply indicate that only those systems with that tag are candidates for the star destruction random event. i seem to remember a long time ago that value 1 indicated .1% /turn that the star would be destroyed. can anyone who has an old Version installed (like 1.19, i know its the same as above in 1.30) verify this?
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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