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  #1  
Old July 29th, 2001, 07:57 AM
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Quikngruvn Quikngruvn is offline
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Default Re: New PBW game: Ancient

The best time for me is usually 11p to 2a. 'Course, while I continue my Quest for Gainful Employment, I've got quite a but of free time....

Starting position is OK, except for the small issue that my home star is unstable and could collapse at any moment!

Quikngruvn

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Ponder this: Scientists already knew that matter is 98% empty space. After they figured out the structure of protons, they determined the remaining 2% is mostly made up of... well, nothing. Who says God doesn't have a sense of humor?
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Old July 29th, 2001, 05:00 PM

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Default Re: New PBW game: Ancient

Which doesn't actually DO anything, as far as I can tell.

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  #3  
Old July 30th, 2001, 03:28 AM
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Default Re: New PBW game: Ancient

No, not in the text description of the star, but in a bullet point under the star description in big white letters. Hopefully I can get a massive system shield, 'cos a ringworld is still probably fifty years away!

Quikngruvn the nervous

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Ponder this: Scientists already knew that matter is 98% empty space. After they figured out the structure of protons, they determined the remaining 2% is mostly made up of... well, nothing. Who says God doesn't have a sense of humor?
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Old July 30th, 2001, 07:21 AM
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Default Re: New PBW game: Ancient

I had the impression (could easily be wrong) that the bullet point message was an indicator that this star was a candidate for the Star Explodes random event. If the game has events turned off or set at less than Catastrophic, it shouldn't ever actually blow up.

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not meant that we should go far. -- HP Lovecraft, "The Call of Cthulhu"
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  #5  
Old July 31st, 2001, 04:32 AM
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Default Re: New PBW game: Ancient

Duh! You're right, Cap'n, and unless Rollo missed that setting, I'm in the clear. I forgot that little detail in my panic.

Rollo, please tell me you really did set Event Severity to High....

Quikngruvn the still trembling

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Ponder this: Scientists already knew that matter is 98% empty space. After they figured out the structure of protons, they determined the remaining 2% is mostly made up of... well, nothing. Who says God doesn't have a sense of humor?
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  #6  
Old July 31st, 2001, 04:41 AM

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Default Re: New PBW game: Ancient

Well, in the abilities.txt file, it says "value 1: chance the star will explode per year". Thing is, by default that is set to ZERO.. and even setting it to 1000 doesn't seem to have any effect.

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  #7  
Old July 31st, 2001, 04:54 AM
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Default Re: New PBW game: Ancient

if this is accurate, that message does not mean squat:

From Abilities:

Star - Unstable
Value1 = Chance that sun will explode each year.
Value2 =

From Stellar Abilities:

Name := Normal Star
Number of Poss Abilities := 2
Ability 1 Chance := 100
Ability 1 Type := Star - Unstable
Ability 1 Descr := Star is unstable and could collapse at any time.
Ability 1 Val 1 := 0
Ability 1 Val 2 := 0
Ability 2 Chance := 100
Ability 2 Type := Star - Unstable
Ability 2 Descr := Star is prone to violent eruptions and has an unstable core.
Ability 2 Val 1 := 0
Ability 2 Val 2 := 0


on the other hand, it might simply indicate that only those systems with that tag are candidates for the star destruction random event. i seem to remember a long time ago that value 1 indicated .1% /turn that the star would be destroyed. can anyone who has an old Version installed (like 1.19, i know its the same as above in 1.30) verify this?
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