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  #1  
Old August 1st, 2001, 12:37 AM

justjake73 justjake73 is offline
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Default Re: Crew Experance

What you can do is remove ships from the fleet (while still keeping the "fleet" in existance with at least one ship!!) then rotate them to a planet with a ship training fac. The fleet exp will be intact AND you can seperate them and still have individual crack units!
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Old August 1st, 2001, 12:55 AM

Phoenix-D Phoenix-D is offline
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Default Re: Crew Experance

Or you could just park the entire fleet over a planet with both ship and fleet training facilties, thus training everyone at once plus the fleet itself.

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Old August 1st, 2001, 02:12 AM
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Quikngruvn Quikngruvn is offline
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Default Re: Crew Experance

quote:
Originally posted by PsychoTechFreak:
Retrofitting crew quarters?



Ach! Brain fart on my part....

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Old August 1st, 2001, 07:17 AM
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Default Re: Crew Experance

quote:
Originally posted by Quikngruvn:
Ach! Brain fart on my part....

Quikngruvn



not at all, it could go either way. you could be adding crew quarters from a MC in response to a race who is using computer viruses. you could be going the other way for upgrades, or for war with a psychic race. you could be adding both for war with a psychic race that uses MC viri as a weapon. Plenty of reasons to refit crew quarters. and there is always repair, if they happen to be destroyed in combat.

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