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February 28th, 2005, 10:15 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Anti-SC commanders
I once tried (in MP) giving emerald guard commanders eye of aiming and ethereal x-bow.
Scripted them to fire closest.
They did offer some help against banelord SCs and ghost riders commanders.
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February 28th, 2005, 10:46 AM
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Corporal
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Join Date: Nov 2003
Posts: 143
Thanks: 0
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Re: Anti-SC commanders
Scout(s) with Herald Lance set to cast spells can make wonders if you're facing Bane lords and other undead thugs.
Or with Phoenix rod, if you're playing Marignon or get fire mages from elsewhere.
If you put Boots of Quickness on them - double the fun.
Shambler chiefs are good carriers for such items - cheap and tough enough to survive a random arrow or lightning bolt.
Blindness is also good and castable by a lowly fire mage.
And the spellcasting AI will actually go for it it when facing fire-resistant foe, which is nice.
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February 28th, 2005, 09:13 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: Anti-SC commanders
I havent tried it, but isnt there a shield that blinds anyone that strikes the wielder? Just put that on an indy commander and set him out as bait for the SC, way in front of your troops or something.
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February 28th, 2005, 09:59 PM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
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Re: Anti-SC commanders
Eye shield, nature (2?) const (4?)
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February 28th, 2005, 10:16 PM
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Corporal
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Join Date: Jan 2004
Location: Wilmington, Delaware, USA
Posts: 191
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Re: Anti-SC commanders
Const 2, according to Zen's quick reference. I've found that several indy commanders each with one of those is a cost-effective way of spanking most SCs. It doesn't work all the time, but that's fine with me -- it's the threat that counts.
__________________
No plan survives contact with the enemy.
--Helmut von Moltke
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March 1st, 2005, 08:52 AM
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Major General
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Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
Thanked 18 Times in 12 Posts
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Re: Anti-SC commanders
Eye Shields work wonders on assassines as well. As long as it survives 2 hits, that is...
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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March 1st, 2005, 10:17 AM
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Major
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Join Date: Sep 2003
Posts: 1,177
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Re: Anti-SC commanders
One item I've found very useful to deal with seemingly unkillable SCs, if you can't afford the "Drain Life" standards, is the Staff of Corrosion. Once I had 7 mundane commanders with these toys annihilate an annoying Air Queen who had luck, high MR, and full immunity to everything - except there's no immunity to acid. I think she died before the 5th battle round.
There was a bit of discussion about these staves on the French forum some months ago.
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God does not play dice, He plays Dominions Albert von Ulm
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