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  #1  
Old February 28th, 2005, 09:13 PM

Ironhawk Ironhawk is offline
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Default Re: Anti-SC commanders

I havent tried it, but isnt there a shield that blinds anyone that strikes the wielder? Just put that on an indy commander and set him out as bait for the SC, way in front of your troops or something.
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  #2  
Old February 28th, 2005, 09:59 PM
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Saber Cherry Saber Cherry is offline
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Default Re: Anti-SC commanders

Eye shield, nature (2?) const (4?)
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Old February 28th, 2005, 10:16 PM

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Default Re: Anti-SC commanders

Const 2, according to Zen's quick reference. I've found that several indy commanders each with one of those is a cost-effective way of spanking most SCs. It doesn't work all the time, but that's fine with me -- it's the threat that counts.
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Old March 1st, 2005, 08:52 AM
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Default Re: Anti-SC commanders

Eye Shields work wonders on assassines as well. As long as it survives 2 hits, that is...
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Old March 1st, 2005, 10:17 AM
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Nagot Gick Fel Nagot Gick Fel is offline
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Default Re: Anti-SC commanders

One item I've found very useful to deal with seemingly unkillable SCs, if you can't afford the "Drain Life" standards, is the Staff of Corrosion. Once I had 7 mundane commanders with these toys annihilate an annoying Air Queen who had luck, high MR, and full immunity to everything - except there's no immunity to acid. I think she died before the 5th battle round.

There was a bit of discussion about these staves on the French forum some months ago.
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Old March 1st, 2005, 12:14 PM
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Default Re: Anti-SC commanders

I couldn't get a unit regenerate enough to take mages with decay. Is DECAY a good way to kill SCs, or can they get enough regen to deny it and how?
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Old March 1st, 2005, 12:29 PM

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Default Re: Anti-SC commanders


I think decay as an mr check usually? I think KO said that for banefire a high enough regen may work as after some set number of rounds (I think 50) the effect stops.

The staff of corrosion is a cool idea... although thats fire and water, right?
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