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  #1  
Old March 2nd, 2005, 12:31 AM

quantum_mechani quantum_mechani is offline
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Default Re: Shepherds of Creation Game 1 Thread

Quote:
Jurri said:
That it's so close obviously just means that you have expanded too fast!
Heh, Marignon is only one province away from my capital...

On another note, is anyone interested in trading gold for gems (particularly nature)?
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  #2  
Old March 2nd, 2005, 05:27 AM
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Saber Cherry Saber Cherry is offline
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Default Re: Shepherds of Creation Game 1 Thread

I'm short on gold right now; been cashing in all my nature gems

Marignon is very close to me and I'm surrounded by provinces with upwards of 150 heavy+light infantry, or 40 prot-19 heavy cavalry (and plenty of infantry), and so forth... nice rich provinces, but will I ever take them? I wonder
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Old March 2nd, 2005, 11:57 AM
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Default Re: Shepherds of Creation Game 1 Thread

Ulp! Turn 6 and I have yet to expand... did someone mention Abysia before? Nothing to see here!
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Old March 3rd, 2005, 12:12 PM

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Default Re: Shepherds of Creation Game 1 Thread

Up here in the icefields the neighbouring provinces are of little value. Still, that does mean their garrisons are a little less extreme.
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Old March 3rd, 2005, 12:20 PM
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Default Re: Shepherds of Creation Game 1 Thread

Well the Abysian juggernaut is rolling. I am a little nervous about those Amazon/Griffen Rider provinces, but I should cut through the standard indeps like a hot knife through butter...
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Old March 3rd, 2005, 06:14 PM
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Default Re: Shepherds of Creation Game 1 Thread

Looking at the Hall of Fame, it seems the 4-armed-fury is rolling too
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Old March 3rd, 2005, 08:40 PM

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Default Re: Shepherds of Creation Game 1 Thread

Yeah, let's all hope that Baphomet notices the massacre, too!

I just realized how totally cruel a combination luck scale and a fortified city is... There won't be a five turn stretch of nothing happening in a province, ever! And taking the average C'tissian, any old barbarian raid or troglodyte invasion is too much to counter without some heavy garrisoning. What fun!
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