I recently had a game were I surrendered several smaller empires to a AI-empire to create a huge mega-AI empire (makes a really challenging opponent). Again the surrendered ships and planets were not under a minister control. However I did not wait long but corrected it manually as soon as I realised it: if you switch the AI off and immediately on again all planets and ships are under minister control. So IMO this is a bug and it should be not to difficult to correct it. Mail it to MM if you didn't do that already.
quote:Originally posted by Rollo: One useful thing I found out is that fleets with Troop Transport will always use the Capture Planets strategy, no matter what the default strategy for fleets is.
Rollo
Yes, I can confirm that. But sometimes the AI take some turns before change the strategy to Capture Planets.
In my latest tests, when I played against the AI and not with the AI, I noticed that the computer player DID use captured planets and ships. I have a savegame (for the planet issue), if anybody is interested.