.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old March 2nd, 2005, 04:43 PM
Strategia_In_Ultima's Avatar

Strategia_In_Ultima Strategia_In_Ultima is offline
Major General
 
Join Date: Jan 2005
Location: In your mind.
Posts: 2,241
Thanks: 0
Thanked 0 Times in 0 Posts
Strategia_In_Ultima is on a distinguished road
Default Re: specific questions

Drag the ones you use most closer to the top in VehicleSize. You will get "separated types" where low-tech freighters are positioned between Frigates and Destroyers whereas the biggest freighters are positioned between the Assault Super-Dreadnought and the Light Battleship, but it would work.

Also, you could try sorting the ship sizes according to size. That would mean that more advanced ships would be at the top of the list - assuming more advanced means bigger, it doesn't have to be, since Lvl 3 Frigate Construction could give you 500kT Heavy Assault Frigates and 250kT Hunter Frigates, but the Hunter has built-in ECM/CS.
__________________
O'Neill: I have something I want to confess you. The name's not Kirk. It's Skywalker. Luke Skywalker.
-Stargate SG1
Reply With Quote
  #2  
Old March 2nd, 2005, 08:19 PM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: specific questions

This is an interesting modding discussion, do any of you mind if I later on copy and paste your responses to the Mod Works over on SE.net?
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #3  
Old March 2nd, 2005, 09:15 PM
Slick's Avatar

Slick Slick is offline
Brigadier General
 
Join Date: Apr 2002
Location: Kailua, Hawaii
Posts: 1,860
Thanks: 0
Thanked 1 Time in 1 Post
Slick is on a distinguished road
Default Re: specific questions

Unfortunately, you can't add a new damage type such as "only planet destroyers". You are stuck with the ones in the game.
__________________
Slick.
Reply With Quote
  #4  
Old March 2nd, 2005, 09:37 PM

Zereth Zereth is offline
Corporal
 
Join Date: Jan 2005
Posts: 60
Thanks: 0
Thanked 0 Times in 0 Posts
Zereth is on a distinguished road
Default Re: specific questions

However, couldn't you get rid of some lesser-used item which has an "Only X" damage type for it, and add that as a dummy ability to start destorying components, then change the description on the Only X weapon you've jsut co-opted to say it targets star destroyers?
Reply With Quote
  #5  
Old March 2nd, 2005, 10:41 PM
douglas's Avatar

douglas douglas is offline
Major
 
Join Date: Apr 2004
Location: Atlanta, Georgia
Posts: 1,152
Thanks: 0
Thanked 0 Times in 0 Posts
douglas is on a distinguished road
Default Re: specific questions

Quote:
Slick said:
Unfortunately, you can't add a new damage type such as "only planet destroyers". You are stuck with the ones in the game.
And it just so happens that "Only Planet Destroyers" is in the list of valid damage types at the top of components.txt.
Reply With Quote
  #6  
Old March 2nd, 2005, 10:48 PM
Slick's Avatar

Slick Slick is offline
Brigadier General
 
Join Date: Apr 2002
Location: Kailua, Hawaii
Posts: 1,860
Thanks: 0
Thanked 1 Time in 1 Post
Slick is on a distinguished road
Default Re: specific questions

Quote:
douglas said:
Quote:
Slick said:
Unfortunately, you can't add a new damage type such as "only planet destroyers". You are stuck with the ones in the game.
And it just so happens that "Only Planet Destroyers" is in the list of valid damage types at the top of components.txt.

I stand sorta corrected. I sure didn't know that was there. I know you can't add new damage types, but you are absolutely right that "only planet destroyers" is certainly there as a valid damage type. I wonder why the stock game uses all the other damage types except that one. Strange.

edit: wrong again, the double, half, and quarter damage to shields also isn't used in the stock game either.
__________________
Slick.
Reply With Quote
  #7  
Old March 3rd, 2005, 04:29 AM

Frederick_d_Ohlmann Frederick_d_Ohlmann is offline
Corporal
 
Join Date: Feb 2005
Location: In my interdimensionnal base
Posts: 67
Thanks: 0
Thanked 0 Times in 0 Posts
Frederick_d_Ohlmann is on a distinguished road
Default Re: specific questions

Quote:
Atrocities said:
This is an interesting modding discussion, do any of you mind if I later on copy and paste your responses to the Mod Works over on SE.net?
No problem.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:51 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.