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March 3rd, 2005, 05:25 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: The Grand Anti-SC competition!
What do you mean "in the most unfair order"? Are they meeting one pair at a time, and you will play strengths against weaknesses? They aren't all going into a 16-way battle, are they?
PvK
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March 3rd, 2005, 05:36 PM
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Corporal
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Join Date: Aug 2004
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Re: The Grand Anti-SC competition!
Quote:
PvK said:
What do you mean "in the most unfair order"? Are they meeting one pair at a time, and you will play strengths against weaknesses? They aren't all going into a 16-way battle, are they?
PvK
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They are. That is "the most unfair way possible".
Once I get this done I will most probably develop some a little more advanced rules and do this again, more than once. Sort of testing now if there is enough interest.
(edit)with 16-way meaning they are all dumped into same province on the same turn, playing 1 vs 1 in totally random order ofc.(/edit)
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March 3rd, 2005, 06:15 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
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Re: The Grand Anti-SC competition!
'Spathi-god' has been sent on his way to the arena...
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March 3rd, 2005, 06:29 PM
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First Lieutenant
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Location: Albuquerque, NM
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Re: The Grand Anti-SC competition!
Brick is joining the tourney and will pwn j00!!!!11!!!oneoneone!!1
__________________
Every time you download music, God kills a kitten.
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March 3rd, 2005, 06:31 PM
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National Security Advisor
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Location: Eastern Finland
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Re: The Grand Anti-SC competition!
I think he is doing it through map commands, with which one can add commanders to provinces, equip them, give them chosen magic paths etc.
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March 3rd, 2005, 09:44 PM
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Major
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Join Date: Apr 2004
Location: La La Land (California, USA)
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Re: The Grand Anti-SC competition!
Interesting.
May I ask for a clarification? If one chooses a pretender chassis, does one get
an actual pretender, or the result of a wish? It does make a difference.
But anyway, I am off to think of something that could take out the Doom Horror.
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March 3rd, 2005, 09:59 PM
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First Lieutenant
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Location: Seattle
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Re: The Grand Anti-SC competition!
Quote:
Tuidjy said:
But anyway, I am off to think of something that could take out the Doom Horror.
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I figure magebane should be able to kill it unless I am mistaken about how magebane works ( IIRC 100 fatigue to anything with magic paths ).
Actually I think a lot of this will revolve around how to get around magebane or it will all be about who gets to strike 1st. But that's just with 60 seconds of thinking. I'm sure others will be far more clever.
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March 3rd, 2005, 10:11 PM
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Major
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Join Date: Apr 2004
Location: La La Land (California, USA)
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Re: The Grand Anti-SC competition!
Magebane is an unique item, and thus forbidden.
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March 3rd, 2005, 10:20 PM
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Corporal
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Join Date: Aug 2004
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Re: The Grand Anti-SC competition!
Quote:
Tuidjy said:
But anyway, I am off to think of something that could take out the Doom Horror.
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Doom Horrors aint *that* tough, they easily succumb to anything elemental.
Quote:
Huzurdaddi said:
Actually I think a lot of this will revolve around how to get around magebane or it will all be about who gets to strike 1st. But that's just with 60 seconds of thinking. I'm sure others will be far more clever.
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No magebane. Actually, I think there is something that everyone should design their pretender specifically agaist, but apart from the single pretender using it, I can't see any others designing any sort of protection against it. What is it? Not telling 
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March 3rd, 2005, 10:15 PM
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Corporal
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Join Date: Aug 2004
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Re: The Grand Anti-SC competition!
Quote:
Tuidjy said:
Interesting.
May I ask for a clarification? If one chooses a pretender chassis, does one get
an actual pretender, or the result of a wish? It does make a difference.
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Added with a map command, equals one gotten trought wish. If I added real pretenders I would have to worry about dominion levels and all...
Quote:
Endoperez said:
I think he is doing it through map commands, with which one can add commanders to provinces, equip them, give them chosen magic paths etc.
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Yep.
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