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Old March 6th, 2005, 08:32 AM

Sol_Invictus Sol_Invictus is offline
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Default Re: Star Trek : Quadrants of Conflict 2

Hey just a quick question - I was running a test game as my Vaadwaur and found that my colony ships couldn't move at all until I discovered Warp Core II... ? Is this normal? It says when I create it that it has 1 move, but when it is built, it says zero. Which is weird, because I chose the +1 propulsion trait. If anything it should be 2 My scout ships move normally, 2 move plus 1 with trait = 3.

I made them correctly, with the propulsion mount warp core and 2 combat move items, 2 space move items.

I tried duplicating it with other races, and it's the same. So is this standard mod procedure? I only ask because I had a long game with the same version mod a couple of days ago as federation, and I don't remember them having this problem... so unless it's perfectly normal, a re-install might be in order so my empire doesn't fall behind!

Btw, Intimidator, I don't know if you checked the game boards but I'll have to make a new email that can receive a semi-large map file. My old hotmail is overcrowded as it is, so it probably got bounced. Don't wait to start on my account though, I'll just email you from the new addy and if you send it today or tomororow, it's all good.
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