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Old March 8th, 2005, 02:09 AM
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Default Re: Carrier Battles Mod

http://imagemodserver.mine.nu/other/...arrierBattles/

Updated again.
- Until the combat replay generation code is fixed, I've pulled the anti-missile tech, and scaled down the CSM damage.
- Added a few tweaks to component families, so the "only latest" view is handier.
- Added command pods for the 50kt troops at max tech, which provide combat bonuses. I'll probably lower the tech requirements in a later version.

Your carriers will have to carry more interceptors to fully compensate for the lack of AMMs.

PS:
The default settings are to use 10 system maps. Feel free to increase this once you get the hang of it.
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