Re: OT: SEIV
There is no widespread mod in the field of multiplayer SEIV games (quite surprisingly too, since the regular game could *really* use some improvements, more so than Dominions). A few other mods include, but are not limited to:
* PvK Balance mod, which makes Empire setups less of a no-brainer. There is literally *one* setup worth your time in the standard game, with a couple of variations, and everything else is... well, more expensive and weaker.
* Proportions does not merely include tech areas: it is rather a major overhaul of the game, which reduces the focus on reckless expansion and focuses instead on a more careful development (colonies take a long time to pay off, and the tech tree can actually last beyond turn 70).
* TDM for AIs with better scripts, and AIC for AIs with added assets. TDM is essentially the same thing as the regular game, while the AI Campaign is quite close to Proportions, and therefore offers a vastly different gameplay.
* Fyron's Quadrant Mods for a more varied galaxy.
* Adamant and the universe mods mentioned below.
That list mostly includes mods that have reached a certain level of development; there are other promising mods currently in development, but this would be another matter.
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