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Old March 9th, 2005, 08:09 PM

Turin Turin is offline
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Default Re: First data: Abysia

Why is magical leadership so costly? There arenīt that many magic troops around which require huge amounts of magic leadership.
In fact the only one I see massed are mechanical men.

Undead and even regular leadership are far more important most of the time.
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Old March 9th, 2005, 08:17 PM
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Saber Cherry Saber Cherry is offline
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Default Re: First data: Abysia

Quote:
Turin said:
Why is magical leadership so costly? There arenīt that many magic troops around which require huge amounts of magic leadership.
That's why it is costly. With undead leadership, you NEED huge amounts for it to be useful, so it is cheap. With magic leadership, even 5 points can be highly effective, so it is valuable. Generally, magic leadership is already paid for by path cost, but sometimes it is separate (magic leaders, Illithids, Salamander trainers, etc).
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Old March 9th, 2005, 08:38 PM
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Default Re: First data: Abysia

Quote:
Saber Cherry said:
With undead leadership, you NEED huge amounts for it to be useful, so it is cheap.
Undead leadership also applies to leading demons, which is why it's so valuable.
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Old March 9th, 2005, 09:04 PM
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Default Re: First data: Abysia

Are you sure priest costs dont already take into account being sacred? I would think 3 magic paths is alot better than 3 priest paths, so if a level 3 priest costs just as much as a level 3 mage, I would hope hes sacred.
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Old March 9th, 2005, 09:14 PM

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Default Re: First data: Abysia

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The_Tauren13 said:
Are you sure priest costs dont already take into account being sacred? I would think 3 magic paths is alot better than 3 priest paths, so if a level 3 priest costs just as much as a level 3 mage, I would hope hes sacred.
For myself, I think it does include it. A Holy-3 priest costs 50. 2 in a magic path (which is the equivalent) costs 90 for the first, 60 for the second. Therefore, it is quite inexpensive.
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Old March 9th, 2005, 09:19 PM
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Default Re: First data: Abysia

Warlords are more expensive because they are ambidextrous.
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Old March 9th, 2005, 09:23 PM

Scott Hebert Scott Hebert is offline
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Default Re: First data: Abysia

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BigDaddy said:
Warlords are more expensive because they are ambidextrous.
Actually, that would push their cost in the wrong direction. Any unit or commander that has 2 or more weapons gets ambidextrous. I cannot see a way to quantify it. Well, I can, but it 'messes up' the math.

Basically, I already have the Warlord costing 15g more than he does. If I add in his ambidextrous ability (at 1.5-2 per point), he'd be about 80g instead of 60g.

The same point could be made about the Slayer.
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