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March 10th, 2005, 02:21 PM
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Private
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Join Date: Mar 2005
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AI and supplies
I, like many others, have noticed that AIs do not manage supply at all, and, as likely as not, will assemble a large army and proceed to march it around until it starves. It is extremely easy and tempting to take advantage of this situation in a single player game. I want to help the AIs by making supply more plentiful. I have read here that supply is a function of many factors, including population size, province size, type of province etc. My question is this: Is there any map command or mod to boost base supply in provinces so the AI armies don't starve themselves to death.
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March 10th, 2005, 06:47 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Albuquerque, NM
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Re: AI and supplies
Boron made a quick times 10 supply mod somehow. Maybe he could give it to you.
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March 10th, 2005, 07:07 PM
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Major General
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Join Date: Nov 2000
Location: 500km from Ulm
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Re: AI and supplies
Code:
#modname "insert name here"
#description "Supplies x3.0"
#version 1.0
#domversion 2.14
--icon "xy.tga"
#supplymult 300
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As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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March 10th, 2005, 09:31 PM
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General
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Join Date: Jun 2003
Location: az
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Re: AI and supplies
I have faith this major issue will be fixed in Dominions_3.
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March 11th, 2005, 09:22 AM
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First Lieutenant
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Join Date: Jun 2002
Location: France
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Re: AI and supplies
Yea, but in the meantime, I'll be playing dom2. And I would love to have a solution for that too....
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Ïa ! Ïa ! Cthulhu fhtagn ! Cthulhu fhtagn !
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March 11th, 2005, 10:29 AM
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Major General
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Join Date: Nov 2000
Location: 500km from Ulm
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Re: AI and supplies
.. the mod I gave above is on most maps and most time sufficient fix ..
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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March 11th, 2005, 12:04 PM
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Private
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Join Date: Mar 2005
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Re: AI and supplies
Thank you Arralen. I am most anxious to try the mod out this evening. The supply situation at the default setting robs the AIs of the main real advantage they have at higher levels: the ability to produce large armies.
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