|
|
|
 |

March 12th, 2005, 08:55 AM
|
 |
Brigadier General
|
|
Join Date: Aug 2003
Location: Mictlan
Posts: 1,767
Thanks: 12
Thanked 165 Times in 22 Posts
|
|
Re: Announcement: God\'s Eye Version 0.1
Quote:
Bluebird said:
About the source code: I will release the source if JK is fine with it (he gave me some internals about the protocol) and when I have cleaned up the to the level that I don't disgrace
|
Sure, you have my blessing to release it. Great job by the way. I haven't tried it, but the screenshot looks nice and useful.
|

August 17th, 2005, 02:19 PM
|
 |
Captain
|
|
Join Date: Jun 2004
Location: Rhode Island
Posts: 822
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Announcement: God\'s Eye Version 0.1
Bluebird, are you still working on this?
I'd love to see an OS X version.
Or, if you don't want to do it, I would be happy to take your code and rewrite an OS X version myself...
|

October 17th, 2005, 09:58 AM
|
 |
Second Lieutenant
|
|
Join Date: Sep 2004
Location: Zürich, Switzerland
Posts: 418
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Announcement: God\'s Eye Version 0.1
Yes, I am still working on this and will supply an updated version soon (which means: before christmas)
__________________
There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
|

October 20th, 2005, 09:01 AM
|
 |
Captain
|
|
Join Date: Feb 2004
Location: within 200km of Ulm
Posts: 919
Thanks: 27
Thanked 0 Times in 0 Posts
|
|
Re: Announcement: God\'s Eye Version 0.1
That's good news!  Do you, by any chance, add a command-line option for an immediate refresh-all upon program start? It's a bit annoying to click on it by hand after the start...
|

October 20th, 2005, 12:26 PM
|
 |
Second Lieutenant
|
|
Join Date: Sep 2004
Location: Zürich, Switzerland
Posts: 418
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Announcement: God\'s Eye Version 0.1
Planned ...
__________________
There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
|

June 8th, 2006, 09:56 PM
|
First Lieutenant
|
|
Join Date: Feb 2005
Posts: 693
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Announcement: God\'s Eye Version 0.1
Does not look like any more work has been done on this, right? If not, can you release the current code? Maybe dom3 can make use of it as well.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|