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  #1  
Old March 16th, 2005, 12:14 AM

Patrick Patrick is offline
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Default Re: Rebalance Mod game starting, everyone welcome!

I would like Marignon. I do like magic < 4 OR standard game with Zen's mod, but I do not like 'Only 1 mage per 25 troops allowed in combat'. Actually I do not like any rules that you have to be careful about. Everything should be enforced at onset.
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  #2  
Old March 16th, 2005, 01:15 AM

Ironhawk Ironhawk is offline
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Default Re: Rebalance Mod game starting, everyone welcome!

Please note: The rule you mentioned was covered by this caveat...

Quote:
Ironhawk said:
NOW - before you all get on my case - I am NOT proposing these as rules for this game. I just wanted to point them out and see if it could serve as a starting point for some discussions...
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  #3  
Old March 16th, 2005, 02:15 AM
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Default Re: Rebalance Mod game starting, everyone welcome!

Mictlan
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  #4  
Old March 16th, 2005, 03:22 AM

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Default Re: Rebalance Mod game starting, everyone welcome!

While I love the mod I just don't have time for a game at this exact moment but thanks for the invite I'll be watching!
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  #5  
Old March 16th, 2005, 04:29 AM
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Default Re: Rebalance Mod game starting, everyone welcome!

Quote:
Huzurdaddi said:
While I love the mod I just don't have time for a game at this exact moment but thanks for the invite I'll be watching!
Ok=)

BTW: Patrick, are you st.patrick or someone else?

Arralen: The main point of this game is to test the mod; sorry if it seems like I'm forcing "low magic" down your throat, I had thought there was a consensus. Anything is fine with me, and I'll go with whatever people want, though my vote is for lower than normal magic (nerfing certain (IMO abused) spells).

Everyone: My HDD is dying and I cannot use my personal computer until sometime in the next 1-3 days, so my internet access will be sporadic until then.
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Old March 17th, 2005, 05:08 PM
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Default Re: Rebalance Mod game starting, everyone welcome!

Patrick is not st.patrik

as for nations - all the ones I was interested in are taken already

if we split into 2 games I'll join as Man, Pangaea, Vanheim, or best of all, Tien Chi
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  #7  
Old March 17th, 2005, 05:27 PM

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Default Re: Rebalance Mod game starting, everyone welcome!

Does that mean you arent going to play in this game st.patrik?
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  #8  
Old March 17th, 2005, 05:41 PM
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Default Re: Rebalance Mod game starting, everyone welcome!

Saturday sounds fine to me for starting, if everyone else is OK with that.

St.Patrick: Sorry to hear that! Sure you don't want Golden Era Arco, with brand-new full bronze armor and weapons? Or Niefel Jotunheim, with new armor and weapons for the Niefels and better-morale militia? Abysia, with a unit finally able to blood-hunt effectively, fire mages with higher precision, better salamanders and holy units that don't fall asleep after 4 turns? Ermor, with improved soulless and Shadow Vestals?

Well, it's up to you Feel free to start another game if you really want one of those 4 nations.

Rabelais: There's still plenty of room in this game, just check the first post and grab a nation! And as for cyclopses... they make great tramplers with luck, mistform, mirror image, ethereality, regen, and a horror helmet. Even when they're blind
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  #9  
Old March 17th, 2005, 07:36 PM
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Default Re: Rebalance Mod game starting, everyone welcome!

If no one else wants to, I could take Ryleh (but only if non-human pretenders are allowed ;-) heheh), and would also suggest my Spell Nerf Mod (posted on the main boards, updated by me) too. Otherwise I could take Jotun. Or Man. (Oops gone.)
I will not be able to devout a lot of time, however, and cant promise a blitz start, and if our baby comes early (due date 2 weeks) I'm out .... so feel free to choose a more reliable candidate.
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  #10  
Old March 17th, 2005, 08:32 PM
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Default Re: Rebalance Mod game starting, everyone welcome!

I'd like to play rich resources if no one minds terribly... More money = bigger armies!
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