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  #1  
Old March 16th, 2005, 12:50 AM
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Default Re: SEV Betatest...

Fantastic! I was getting tired of modding Rome:TW and MOO3 mobs...(yes, I was desperate enough for a 4x space strategy "hit" that I tried that p..o..s.. again - I even played a few games of Ascendancy and IG2 just for kicks)
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  #2  
Old March 16th, 2005, 07:14 AM

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Default Re: SEV Betatest...

I've beta'ed so many things Ive forgotten the names of most of them lol
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Old March 16th, 2005, 02:12 PM
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Default Re: SEV Betatest...

For those people who will try betatesting for the first time:
How to Report Bugs Effectively

Good luck, guys.
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  #4  
Old March 16th, 2005, 03:38 PM

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Default Re: SEV Betatest...

i use cmm for bug reporting... I test all the time at work and apply the same level to beta testing. You can beta test a game you hate... You just have to become a pure tester... Start on page 1 and test every aspect of the game. Do the links work etc... spelling... test combat...
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  #5  
Old March 16th, 2005, 03:50 PM
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Default Re: SEV Betatest...

Hi all,

This is just great. The beta test of SE V is announced and immediately you see some 'old' faces appear. Really cool.

*Does a little worshippy to pay Zircher respect for his work in the B5 Mod of old*
*Doe slittle worshippy to pay hommage to Tampa_Gamer for his work to numerous AI's and of course the beloved soundpack*
*Doe slittle worshippy to everyone else who's shown his/her muscles for the further development of our fine community*

Hope I didn't overdone it...


Edit:
Oh yeah, I had a question too. What did everyone filled in in the spot about the time you have for beta testing? I filled in 12 hours. Seemed enough, I could make more time but that wouldn't give me enough time to do my real job...
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  #6  
Old March 16th, 2005, 08:00 PM

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Default Re: SEV Betatest...

Quote:
aiken said:
For those people who will try betatesting for the first time:
How to Report Bugs Effectively

Good luck, guys.
Quoted to stress importance, to everyone getting into the beta: this is a must read.
I'm a programmer myself and every single point he states in that paper is 100% correct, follow it like if it were the bible.
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  #7  
Old March 16th, 2005, 08:52 PM
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Default Re: SEV Betatest...

I put down 30 hours a week for testing... I figured 4 to 5 hours a day, 5 days a week, even more on weekends.
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Old March 16th, 2005, 11:06 PM
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Default Re: SEV Betatest...

At first I think I put something like 14-18 hours, but then I realized that if I started having trouble in school or if something else more important came up I would not be able to spend that much time beta testing. So I put a weak 4-8 hours in as my time. This is something I know I can do pretty much no matter what goes wrong.
Now I see everyone putting in these large amounts of hours for beta testing and all I can say is that if you can dedicate 30 or so hours a week beta testing someone's software for free then you'd be a much more useful beta tester than I. Maybe I should have multiplied my numbers by ten just to keep up with the competition

Edit: Woohooo! I'm a Corporal now. *does a little dance*
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  #9  
Old March 17th, 2005, 02:45 AM
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Default Re: SEV Betatest...

Well, my job as a software developer takes up a fair bit of time, but mostly, I spend a lot of time doing nothing, like watching TV, and I've already my books that I have. (I'm saving the Salmon of Doubt for the flight back anyhow)
Living in a hotel for a few months kinda sucks...
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