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  #1  
Old March 18th, 2005, 10:26 PM
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The_Tauren13 The_Tauren13 is offline
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Default Re: Random Picks and Modding...

Incedentally, here's a formula I made for caulculating the worth of a unit's physical stats:
HP*((6+Prot)/6)*((Mor)/10)*((1+MR)/11)*(9/(6+Enc))*((3+Str)/13)*((2+Att)/12)*((1+Def)/11)*((3+Move)/5)*((40+AP)/50)
Go ahead and tell me how useful/worthless you think it is

A 'normal unit' with 10 hp, 10 att, 10 def, 10 str, 10 mor, 10 mr, 10, AP, 3 enc, 2 move, and 0 prot will come out as 10 gold. Also, I weighted defense more than attack and strength, and AP the least of all... I dunno, it works ok I guess.
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Old March 18th, 2005, 11:02 PM

Scott Hebert Scott Hebert is offline
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Default Re: Random Picks and Modding...

Quote:
The_Tauren13 said:
Incedentally, here's a formula I made for caulculating the worth of a unit's physical stats:
HP*((6+Prot)/6)*((Mor)/10)*((1+MR)/11)*(9/(6+Enc))*((3+Str)/13)*((2+Att)/12)*((1+Def)/11)*((3+Move)/5)*((40+AP)/50)
Go ahead and tell me how useful/worthless you think it is
It sucks! No, actually, I'll look into it and see what happens. Interesting formula.
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