.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars > Scenarios, Maps & Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #2  
Old March 19th, 2005, 07:57 PM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: A gift to the modding community

Wow, this is great! I knew that the Grimoire had this info, but as a mod it has more use.

Would it be possible to use those macros you created for spells to make weapon and armor null mods, or even UNIT null mod. With that info on easily available files and small program that "compiles" DomII mods it would be easy to make mods like to this:

#selectspell "False Horror"
#researchlevel +1
#end
#selectmonster "Master Smith"
#str +2
#hp +3
#mr -2
#end

that come out as this:

#selectspell "False Horror"
#researchlevel 7
#end
#selectmonster "Master Smith"
#str 12
#hp 13
#mr 12
#end
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:27 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.