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  #1  
Old March 25th, 2005, 11:31 AM
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NullAshton NullAshton is offline
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Default Re: Need some help on component design.

You could cheat a little, and use drones. Those self-destruct when their supplies are used up. Just launch a few of those drones with repair abilities, and it'll patch you up a little, then go boom.
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Old March 25th, 2005, 12:23 PM
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Default Re: Need some help on component design.

Ashton's idea is plausible. Design a specific repair component that takes up a whole drone (with "bridge" ability as well) and have it's supply storage equal to the default per turn usage of drones in setting.txt - this should allow the drone to exist for a single turn only.

Destroyed on use will not work, it only works with components that are activated by menu buttons.
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Old March 25th, 2005, 01:09 PM
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Default Re: Need some help on component design.

Giving the drones a set of one-turn-worth supply storage components and a set of smaller, one repair-per-turn repair bays is a nice alternative too.

The player then has to decide whether they want to design a drone that can repair 2 per turn for just two turns, or a drone that can repair 1 component per turn for 6 turns.
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