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March 25th, 2005, 05:10 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: BF Ulm mod announced
This is an alternate solution that changes fewer things but can only be added as a mod that replaces a nation. So if you want to play Ulm but don't want your opponents to know that you are playing Black Forest, this is useless.
Solution:
Black Forest starts with Vampire Count instead of Wolfherd.
#startcom "Vampire Count"
I chose to replace starting commander instead of starting scout (Wolfherd) because Count can scout, but you can't use it as both a Thug/Combatant and conquer another province with your normal armies.
Attached my Nation Replacement mod of the Black Forest, with this change applied and the starting units changed to Thralls to balance the change a little.
Last edited by Endoperez; August 13th, 2008 at 11:31 AM..
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March 25th, 2005, 05:30 PM
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Second Lieutenant
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Re: BF Ulm mod announced
One small problem with this change, Endo.
A Vampire Count, without Empowerment, cannot summon a Vampire Count OR forge a Blood-enhancing item.
Small problem, I say. Nothing major, and this is certainly better than the current state of affairs.
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Scott Hebert
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March 25th, 2005, 05:35 PM
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National Security Advisor
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Re: BF Ulm mod announced
I know that. However, Blood Slaves are cheap. Empowerment takes 45 slaves, which is maybe 10 succeeded hunts in 10k+ population provinces. And Construction 2 gives you Skull Staves.
This only works if Counts are BBDD and Sanguine Heritage is BBBDDD. I'm not sure anymore.
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March 25th, 2005, 05:42 PM
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Second Lieutenant
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Re: BF Ulm mod announced
It is. However, it's Construction-4 for Skull Staves, isn't it?
And, really, with base BF Ulm's 'issues' with Blood Hunting, 45 slaves to get to Blood-3, plus another 44 for the Count, is really expensive, especially when you take into consideration the death scale.
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Scott Hebert
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March 25th, 2005, 05:56 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: BF Ulm mod announced
I didn't mean this to solve ALL their problems. The one I modded is a much better situation than before, and it gives Black Forest the *possibility* of getting Vampire Counts without pretender. However, it doesn't make that easy. Maybe Wolfherds, or Members of the First and/or Second Tier should get a Blood Hunt bonus (#douse 1 is probably enough, although I have no numeric data).
And although I don't like that aspect of these Replacement (or Null, as Saber Cherry calls them) mods, you aren't limited to Death scale on this mod...
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March 25th, 2005, 06:00 PM
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Second Lieutenant
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Join Date: Feb 2004
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Re: BF Ulm mod announced
Oh, really?
I might have to try that. 
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Scott Hebert
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