Something else to try for planet capture: for the Capture Planet strategy, set Transports to not break formation. Also, put a weapon or two on the Troop Transport. With this combination, your transports won't hang out at the map's edge till the planet's ready for taking. Elsewise, they may not reach the planet to drop their troops before time expires. (Realize this is mainly theory, since I've only attempted one small planet capture in strategic, but it worked like a charm!)
Welcome, and I hope to you out on
Play By Web!
Quikngruvn
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Stay alert. Trust no one. Keep your laser handy.
--from the RPG
Paranoia, now my PBW mantra
[This message has been edited by Quikngruvn (edited 13 August 2001).]