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Old March 25th, 2005, 09:58 PM
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The_Tauren13 The_Tauren13 is offline
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Default Re: Nation Mod Release: Gollarn

I dont think the spirit walker is unbalanced, simply because he is a commander. You are limited to one per turn, and only that to the exclusion of any other mages.
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Old March 25th, 2005, 10:02 PM

quantum_mechani quantum_mechani is offline
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Default Re: Nation Mod Release: Gollarn

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The_Tauren13 said:
I dont think the spirit walker is unbalanced, simply because he is a commander. You are limited to one per turn, and only that to the exclusion of any other mages.
You can always put down another fort and temple. Still, I'm not sure if they are any worse than, say, Pythium's communicants.
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Old March 26th, 2005, 07:13 AM
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Default Re: Nation Mod Release: Gollarn

Do Spirit Walkers cost as much upkeep in their Spirit form as they do in their normal form? I seem to recall it didn't have the buyable form's gold cost in some version, but I'm not sure anymore.
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Old March 26th, 2005, 01:04 PM

quantum_mechani quantum_mechani is offline
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Default Re: Nation Mod Release: Gollarn

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Endoperez said:
Do Spirit Walkers cost as much upkeep in their Spirit form as they do in their normal form? I seem to recall it didn't have the buyable form's gold cost in some version, but I'm not sure anymore.
No, I think both have always had the same gold cost.
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