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		| PvK said: * Make life drain weapons cost at least 40 death gems or 80 blood slaves.
 
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 I'd just switch to skull standards at that point, because 12 armour negating, auto-hitting life drain damage is probably a better bet than whatever the weapon damage would be.
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		| * Increase cost of Wrathful Skies. 
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 Increasing the requirements so that they match the fire version would probably be a better solution.
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		| * Increase cost of Bane Lords. 
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 To what extent?  They walk a very fine line between cost-effectiveness and being wiped out by two-handed weapons.
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		| * Increase path requirements of all troop-massacreing spells so it requires a powerful mage thanks to being a pretender or empowerment and items, 
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 National mages with path enhancers should be all that is required, as empowerment is far too expensive to be practical.