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Old March 27th, 2005, 07:01 PM
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Default Re: Unit Cost Equation

Endoperez, your hunch was right. The starspawns got switched somehow, so
the more expensive one matches well. Same problem with the sorceresses.
Oh, well, maybe next weekend.
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Old March 27th, 2005, 07:34 PM
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Default Re: Unit Cost Equation

Wow, I hadn't thought of THAT! I just didn't know which one was which. Well, it's nice to be of help, even when I don't realize I'm helping...
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Old March 28th, 2005, 01:54 AM
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Default Re: Unit Cost Equation

Sushi!
Sorry about the errors in the database (hope I didn't cost you more time than I saved). Great work!
Quote:
johan osterman said:
Some of the units that your formula report as overpriced are intentionally overpriced for thematic reasons, such as the Lizard King. . .
I agree, after Sushi's equation contains all the variables he's prepared to list, the next step is to remove those units whos cost is thematically altered. They aren't representative of the truest cost equation, because they are altered.
Quote:
Kristoffer O said:
Sacred troops and priests have 1/2 upkeep and are generally given costs 25-50% higher. This might explain some of the worst buys.
The cost should be accounted for by the fact that they have holy magic (for the mages only).

Anyway ATTACHMENT

Attached is the updated costing spreadsheet. I'll make it cleaner whenever I know the equation is as complete as its going to get. . .
Attached Files
File Type: xls 343728-SushiUnitPriceCalcV03.xls (16.5 KB, 78 views)
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